Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 59 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Rust Buds [Solo/Duo]

Online 116.202.51.49:28065 checked 2h ago

weekly wipes moddedoxidepremium
This week
9,510up 5.7k
Last week
No. 15,173
Peak
No. 6,743
Days on chart
39
0/ 20
players now
0% full
0
7-day average
peak 1
#9,510
rank
top 43%
4d ago
last wipe
weekly schedule
2d 0h
next wipe
Fri 30 Oct, 19:52 UTC
The chart run

Rank

daily · 1 is best
  1. 23 Sep7,556
  2. 30 Sep14,882
  3. 7 Oct7,534
  4. 14 Oct15,280
  5. 21 Oct15,173
  6. now9,518
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 19:52 UTC, in 2d 0h. Its weekly schedule tag · low confidence

11 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

  1. 2d 0hFri 30 Oct, 19:52 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 9d 0hFri 6 Nov, 19:52 UTC
  4. 16d 0hFri 13 Nov, 19:52 UTC
  5. 23d 0hFri 20 Nov, 19:52 UTC
  6. 30d 0hFri 27 Nov, 19:52 UTC
  7. 35d 23hThu 3 Dec, 19:00 UTCFW
  8. 37d 0hFri 4 Dec, 19:52 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 6 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 19:52 UTC4d ago 1 – running 0
Tue 6 Oct, 15:24 UTC22d ago 1 halved by day 1 17.2 days 1
Thu 1 Oct, 18:35 UTC FW27d ago 2 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Rust Buds [Solo/Duo]?

The busiest moments of its recent wipes averaged 1 players. It took 1 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 1.

How often does Rust Buds [Solo/Duo] wipe?

The prediction follows its tag, since Rust Buds [Solo/Duo]'s logged wipes are too few to confirm the schedule. Friday 30 October at 19:52 UTC is when the next wipe is due. The world it is running now dates from 4 days 23 hours. The tags state that wipes happen weekly.

Tag guide

Where does Rust Buds [Solo/Duo] appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Rust Buds [Solo/Duo]: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do Rust Buds [Solo/Duo]'s tags tell you?

These are the tags Rust Buds [Solo/Duo] puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on Rust Buds [Solo/Duo]?

Rust Buds [Solo/Duo] runs a procedural map of size 4,500 with seed 1057629265, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does Rust Buds [Solo/Duo] have in place?

You will not find a gather rate in Rust Buds [Solo/Duo]'s name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Joining requires premium status on Rust. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is Rust Buds [Solo/Duo] on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Rust Buds [Solo/Duo]. To join, your game must be on the same protocol; Steam handles that update.

Is Rust Buds [Solo/Duo] online, and how often does it stay up?

Rust Buds [Solo/Duo] is live as you read this. Going by the uptime it reports, the last restart was about 3 hours ago. It was up 100% of the time across the last 7 full days, 168 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does Rust Buds [Solo/Duo] run?

Its average over the last 48 hours was 84 server fps; 67 was the lowest it went. The world carried as many as 121,485 entities, buildings and deployables among them. At its highest, memory use hit 3,482 MB. What you feel as lag is low fps and an entity count on the way up.

In which location is Rust Buds [Solo/Duo] hosted?

No region comes from Rust Buds [Solo/Duo]. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 116.202.51.49:28065.

Player count

How many players does Rust Buds [Solo/Duo] usually have?

Right now 0 players are on Rust Buds [Solo/Duo], with 20 slots in total. It peaked at 1 players in the last seven days, averaging 0.

What position does Rust Buds [Solo/Duo] hold among Rust servers?

A seven-day player-hours count places Rust Buds [Solo/Duo] at #9,510 across every ranked server, within the top 43%.

How to join

How do you get into Rust Buds [Solo/Duo]?

You can type client.connect 116.202.51.49:28065 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Joining requires premium status on Rust.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^w,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^q
Premium Joining requires premium status on Rust.
^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.