Rust Server RankThe weekly server chart
On air 11,704 servers on air 61,057 listening now 3,258 with a crowd 178 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

TestServer

Offline 114.224.142.169:10241 checked 25d ago

quad moddedoxide
This week
13,843down 4.6k
Last week
No. 9,197
Peak
No. 9,079
Days on chart
8
1/ 100
players now
1% full
0
7-day average
peak –
#13,843
rank
top 61%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 4 Oct9,197
  2. now13,843
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers, and #608 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average 2/ 80
  3. 3 [RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average 1/ 60
  4. 4 Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BPNA · quad · weekly · 4 on average 17/ 50
  5. 5 LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average 0/ 100
  6. 6 [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 2 on average 1/ 100
The request line

Quick answers

from the figures on this page

Wipe times

When does TestServer wipe?

The record of wipes on TestServer is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 27 days 19 hours is how long the current world has been up.

Lists and filters

Where does TestServer appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature TestServer: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad and it shows up.

What do TestServer's tags tell you?

The game's server browser picks up the tags TestServer publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 players; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166494 (Build): Running game build 166494; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

What rules apply on TestServer, and what settings does it use?

You will not find a gather rate in TestServer's name. 4 players is the group cap (quad). survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is TestServer running?

Rust network protocol 2634 and build 166494 is the version, Windows the system, and TestServer the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is TestServer, and is it online?

Down at the moment: TestServer was last seen 25 days 9 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 4 October 2026 it first appeared on Rust Server Rank.

In which location is TestServer hosted?

No region is published by TestServer. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 114.224.142.169:10241.

Player count

How many players does TestServer usually have?

The last time TestServer was seen was 25 days 9 hours ago; it is offline now.

Where does TestServer place in the rankings?

A seven-day player-hours count places TestServer at #13,843 across every ranked server, within the top 61%. In the quad category it holds #608.

Join details

What is the way to join TestServer?

You can type client.connect 114.224.142.169:10241 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 players.
ts4
Group limit Teams cap at 4.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166494
Build Running game build 166494.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.