Rust Server RankThe weekly server chart
On air 11,600 servers on air 39,840 listening now 2,868 with a crowd 129 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Dev test Server

Offline 109.81.165.210:28015 checked 24d ago

moddedoxide
This week
15,960up 961
Last week
No. 16,921
Peak
No. 15,958
Days on chart
8
0/ 10
players now
0% full
0
7-day average
peak –
#15,960
rank
top 71%
24d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 5 Oct16,921
  2. now15,960
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average 50/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average 10/ 700
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The request line

Quick answers

from the figures on this page

Wipe times

How often does Dev test Server wipe?

The record of wipes on Dev test Server is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 24 days 11 hours.

Tag guide

Where does Dev test Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Dev test Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Dev test Server?

These are the tags Dev test Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on Dev test Server?

A procedural map is what Dev test Server runs, generated by the game.

What rules apply on Dev test Server, and what settings does it use?

No gather rate appears in Dev test Server's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is Dev test Server running?

The setup is Rust network protocol 2634 and build 166652 on Linux, and that is Dev test Server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Dev test Server, and is it online?

You will find Dev test Server offline right now, with its last sighting 24 days 11 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 5 October 2026 it first appeared on Rust Server Rank.

Where in the world is Dev test Server based?

There is no region published for Dev test Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 109.81.165.210:28015.

Population

How many players does Dev test Server usually have?

Offline at the moment, Dev test Server was last seen 24 days 11 hours ago.

Where does Dev test Server sit in the Rust server rankings?

A seven-day player-hours count places Dev test Server at #15,960 across every ranked server, within the top 71%.

Connect

How do you get into Dev test Server?

You can type client.connect 109.81.165.210:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol To join, run the same version: protocol 2634.
cs166652
Build Running game build 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.