Artist page · Modded
[DEV] Blackout Monument Event Testserver
Offline 109.41.177.27:28015 checked 6d ago
- Last week
- No. 15,125
- Peak
- No. 15,125
- Days on chart
- 8
Rank
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 33/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 52/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13/ 700
- 5 RustSpain.com | EU Main 2/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 3/ 1000
Quick answers
Wipe days
When does [DEV] Blackout Monument Event Testserver wipe?
Too few wipes are logged for [DEV] Blackout Monument Event Testserver to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 8 days 6 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does [DEV] Blackout Monument Event Testserver turn up in?
These Rust Server Rank lists include [DEV] Blackout Monument Event Testserver: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do [DEV] Blackout Monument Event Testserver's tags tell you?
The game's server browser picks up the tags [DEV] Blackout Monument Event Testserver publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does [DEV] Blackout Monument Event Testserver play?
The game generates the procedural map that [DEV] Blackout Monument Event Testserver runs.
What rules apply on [DEV] Blackout Monument Event Testserver, and what settings does it use?
No gather rate appears in [DEV] Blackout Monument Event Testserver's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. The VAC anti-cheat from Valve is off.
Server details
What Rust version is [DEV] Blackout Monument Event Testserver on?
Rust network protocol 2634 and build 167781 is the version, Windows the system, and [DEV] Blackout Monument Event Testserver the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is [DEV] Blackout Monument Event Testserver, and is it online?
Last seen 6 days 16 hours ago, [DEV] Blackout Monument Event Testserver is offline as you read this. Across the last 6 full days it stayed up for 0 of 144 hours, 0% of the time. On 22 October 2026 it first appeared on Rust Server Rank.
Where in the world is [DEV] Blackout Monument Event Testserver based?
No region is published by [DEV] Blackout Monument Event Testserver. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 109.41.177.27:28015 is its address.
Player count
Is [DEV] Blackout Monument Event Testserver a busy server?
The last time [DEV] Blackout Monument Event Testserver was seen was 6 days 16 hours ago; it is offline now. The seven-day average for players is 0.
Where does [DEV] Blackout Monument Event Testserver place in the rankings?
The last seven days of player hours rank [DEV] Blackout Monument Event Testserver at #15,349, inside the top 69% of ranked servers.
How to join
What is the way to join [DEV] Blackout Monument Event Testserver?
In Rust, press F1 and enter client.connect 109.41.177.27:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.