Rust Server RankThe weekly server chart
On air 11,621 servers on air 32,314 listening now 2,788 with a crowd 65 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

SAKUTIDE RUST | x0.5/x1 | WEEKLY

Online 109.254.23.88:28015 checked 10m ago

0.5x moddedcarbon
This week
5,657up 2.5k
Last week
No. 8,150
Peak
No. 5,651
Days on chart
10
0/ 50
players now
0% full
0
7-day average
peak 1
#5,657
rank
top 25%
10h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 22 Oct8,150
  2. now5,653
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75106:0013:0019:0012:0020:0003:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040006:0013:0019:0012:0020:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:10 UTC12h ago – – running 1
Thu 22 Oct, 19:47 UTC6d ago 1 held half 5.8 days 0
Tue 20 Oct, 18:20 UTC8d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 152 on average 38/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 126/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 62/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 14/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 2/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 3/ 1000
The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on SAKUTIDE RUST | x0.5/x1 | WEEKLY when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

How often does SAKUTIDE RUST | x0.5/x1 | WEEKLY wipe?

No next wipe can be predicted on SAKUTIDE RUST | x0.5/x1 | WEEKLY, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 10 hours.

Tags

Where does SAKUTIDE RUST | x0.5/x1 | WEEKLY appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature SAKUTIDE RUST | x0.5/x1 | WEEKLY: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours and it shows up.

What do SAKUTIDE RUST | x0.5/x1 | WEEKLY's tags tell you?

These are the tags SAKUTIDE RUST | x0.5/x1 | WEEKLY puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does SAKUTIDE RUST | x0.5/x1 | WEEKLY play?

The map on SAKUTIDE RUST | x0.5/x1 | WEEKLY is procedural, size 4,000, seed 281026, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on SAKUTIDE RUST | x0.5/x1 | WEEKLY, and what settings does it use?

By its name, SAKUTIDE RUST | x0.5/x1 | WEEKLY runs 0.5x gather. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is SAKUTIDE RUST | x0.5/x1 | WEEKLY running?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and SAKUTIDE RUST | x0.5/x1 | WEEKLY the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is SAKUTIDE RUST | x0.5/x1 | WEEKLY, and is it online now?

SAKUTIDE RUST | x0.5/x1 | WEEKLY is live as you read this. About 8 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 113 of 168 hours, 67% of the time. It came to Rust Server Rank on 20 October 2026 for the first time.

Is SAKUTIDE RUST | x0.5/x1 | WEEKLY smooth to play on?

Never below 59, it averaged 207 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 97,415 entities. Memory use reached 2,795 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is SAKUTIDE RUST | x0.5/x1 | WEEKLY hosted?

There is no region published for SAKUTIDE RUST | x0.5/x1 | WEEKLY. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 109.254.23.88:28015 is its address.

Population

Is SAKUTIDE RUST | x0.5/x1 | WEEKLY a busy server?

Of 50 slots on SAKUTIDE RUST | x0.5/x1 | WEEKLY, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 1. Its busiest hour in the last 48 hours was 09:00 UTC, when it averaged 1 players.

Where does SAKUTIDE RUST | x0.5/x1 | WEEKLY sit in the Rust server rankings?

Over the last seven days, SAKUTIDE RUST | x0.5/x1 | WEEKLY has clocked the player hours that put it at #5,657, inside the top 25% of all ranked servers.

Connect

What is the way to join SAKUTIDE RUST | x0.5/x1 | WEEKLY?

Press F1 in Rust to bring up the console, then enter client.connect 109.254.23.88:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.