Rust Server RankThe weekly server chart
On air 11,658 servers on air 48,164 listening now 3,140 with a crowd 112 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

DevHev Local

Offline 109.194.35.245:28015 checked 1d ago

moddedoxide
This week
6,182down 1.3k
Last week
No. 4,852
Peak
No. 4,800
Days on chart
32
0/ 50
players now
0% full
1
7-day average
peak 2
#6,182
rank
top 28%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 1 Oct6,411
  2. 8 Oct8,183
  3. 15 Oct6,177
  4. 22 Oct4,852
  5. now6,169
RankRank in region
12.5k5k7.5k10k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:21 UTC2d ago 2 – running 1
Fri 23 Oct, 20:07 UTC5d ago 1 held half 2.9 days 0
Mon 5 Oct, 06:35 UTC24d ago 1 held half 18.6 days 1
Fri 2 Oct, 03:39 UTC27d ago 1 – 3.1 days 1
Tue 29 Sep, 22:16 UTC29d ago 2 – 2.2 days 2
Mon 28 Sep, 17:57 UTC30d ago 3 – 1.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on DevHev Local when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

When does DevHev Local wipe?

There is no telling the next wipe on DevHev Local: it wipes whenever it chooses, with no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 2 days 14 hours.

Tag guide

Which Rust Server Rank filters and lists does DevHev Local turn up in?

These Rust Server Rank lists feature DevHev Local: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on DevHev Local?

These are the tags DevHev Local puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does DevHev Local play?

DevHev Local runs a procedural map of size 2,000 with seed 166494, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does DevHev Local have in place?

No gather rate appears in DevHev Local's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is DevHev Local on?

On Windows, DevHev Local runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

Is DevHev Local online, and how often does it stay up?

Down at the moment: DevHev Local was last seen 38 hours ago. About 7 minutes ago it restarted last, judged by its reported uptime. It was up 15% of the time across the last 7 full days, 25 of 168 hours. On 28 September 2026 it first appeared on Rust Server Rank.

What is performance like on DevHev Local?

Never below 236, it averaged 236 server fps across the last 48 hours. Up to 14,895 entities sat in the world: buildings, deployables and the rest. Memory use reached 1,149 MB at its peak. Players call it lag: fps falling and entities piling up.

Where does DevHev Local sit?

No region comes from DevHev Local. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 109.194.35.245:28015 is its address.

Numbers

Is DevHev Local a busy server?

Right now DevHev Local is offline, last seen 38 hours ago. Averaging 1 players over the last week, it hit a high of 2.

Where does DevHev Local place in the rankings?

Over the last seven days, DevHev Local has clocked the player hours that put it at #6,182, inside the top 28% of all ranked servers.

Join details

How do you get into DevHev Local?

You can type client.connect 109.194.35.245:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.