Artist page · Modded
DevHev Local
Offline 109.194.35.245:28015 checked 1d ago
- Last week
- No. 4,852
- Peak
- No. 4,800
- Days on chart
- 32
Rank
- 1 Oct6,411
- 8 Oct8,183
- 15 Oct6,177
- 22 Oct4,852
- now6,169
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 18:21 UTC2d ago | 2 | – | running | 1 |
| Fri 23 Oct, 20:07 UTC5d ago | 1 | held half | 2.9 days | 0 |
| Mon 5 Oct, 06:35 UTC24d ago | 1 | held half | 18.6 days | 1 |
| Fri 2 Oct, 03:39 UTC27d ago | 1 | – | 3.1 days | 1 |
| Tue 29 Sep, 22:16 UTC29d ago | 2 | – | 2.2 days | 2 |
| Mon 28 Sep, 17:57 UTC30d ago | 3 | – | 1.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 108/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 168/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 49/ 700
- 5 RustSpain.com | EU Main 3/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24/ 1000
Quick answers
Wipe times
What should you expect on DevHev Local when wipe day comes?
Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.
When does DevHev Local wipe?
There is no telling the next wipe on DevHev Local: it wipes whenever it chooses, with no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 2 days 14 hours.
Tag guide
Which Rust Server Rank filters and lists does DevHev Local turn up in?
These Rust Server Rank lists feature DevHev Local: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on DevHev Local?
These are the tags DevHev Local puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
On what map does DevHev Local play?
DevHev Local runs a procedural map of size 2,000 with seed 166494, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does DevHev Local have in place?
No gather rate appears in DevHev Local's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is DevHev Local on?
On Windows, DevHev Local runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.
Is DevHev Local online, and how often does it stay up?
Down at the moment: DevHev Local was last seen 38 hours ago. About 7 minutes ago it restarted last, judged by its reported uptime. It was up 15% of the time across the last 7 full days, 25 of 168 hours. On 28 September 2026 it first appeared on Rust Server Rank.
What is performance like on DevHev Local?
Never below 236, it averaged 236 server fps across the last 48 hours. Up to 14,895 entities sat in the world: buildings, deployables and the rest. Memory use reached 1,149 MB at its peak. Players call it lag: fps falling and entities piling up.
Where does DevHev Local sit?
No region comes from DevHev Local. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 109.194.35.245:28015 is its address.
Numbers
Is DevHev Local a busy server?
Right now DevHev Local is offline, last seen 38 hours ago. Averaging 1 players over the last week, it hit a high of 2.
Where does DevHev Local place in the rankings?
Over the last seven days, DevHev Local has clocked the player hours that put it at #6,182, inside the top 28% of all ranked servers.
Join details
How do you get into DevHev Local?
You can type client.connect 109.194.35.245:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.