Artist page · Modded · on air
ubojnia local
Online 109.173.177.1:28015 checked 7m ago
- Last week
- –
- Peak
- No. 6,676
- Days on chart
- 4
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:53 UTC2d ago | 1 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 168/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 120/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 136/ 225
- 4 RustSpain.com | EU Main 34/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 137/ 700
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 49/ 1000
Quick answers
Reset schedule
What happens on wipe day at ubojnia local?
The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
When does ubojnia local wipe?
Too few wipes are logged for ubojnia local to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 2 days 22 hours is how long the current world has been up.
Lists and filters
Who operates ubojnia local?
No other server we track uses the codebites.eu hostname that ubojnia local publishes.
Which Rust Server Rank filters and lists does ubojnia local turn up in?
These Rust Server Rank lists include ubojnia local: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do ubojnia local's tags tell you?
The game's server browser picks up the tags ubojnia local publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
On what map does ubojnia local play?
A procedural map of size 4,250 with seed 1189504587 is what ubojnia local runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on ubojnia local, and what settings does it use?
You will not find a gather rate in ubojnia local's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.
About the server
Which Rust build is ubojnia local running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is ubojnia local. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is ubojnia local, and is it online now?
ubojnia local is live as you read this. About 2 hours ago it restarted last, judged by its reported uptime. Across the last 2 full days it stayed up for 18 of 48 hours, 38% of the time. The first sighting here was on 24 October 2026, logged by Rust Server Rank.
How smoothly does ubojnia local run?
The last 48 hours gave an average of 162 server fps, with a floor of 121. Buildings, deployables and everything else added up to as many as 106,754 entities. At its highest, memory use hit 3,337 MB. Players call it lag: fps falling and entities piling up.
In which location is ubojnia local hosted?
No region comes from ubojnia local. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 109.173.177.1:28015.
Player count
What kind of population does ubojnia local carry?
Of 5 slots on ubojnia local, 0 are taken at the moment. Averaging 1 players over the last week, it hit a high of 2. At 17:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.
What position does ubojnia local hold among Rust servers?
The last seven days of player hours rank ubojnia local at #6,509, inside the top 29% of ranked servers.
Join details
How do you get into ubojnia local?
In Rust, press F1 and enter client.connect 109.173.177.1:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.