Rust Server RankThe weekly server chart
On air 11,875 servers on air 97,136 listening now 3,915 with a crowd 398 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Fire Test

Offline 109.171.98.79:28015 checked 2d ago

moddedoxide
This week
11,921NEW
Last week
–
Peak
No. 8,996
Days on chart
34
1/ 3
players now
33% full
1
7-day average
peak 1
#11,921
rank
top 53%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 26 Sep10,603
  2. 3 Oct14,182
  3. 10 Oct10,374
  4. 17 Oct10,970
  5. now11,972
RankRank in region
15k10k15k20k21 Sep28 Sep4 Oct11 Oct17 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:30 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Fire Test when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 29 hours in.

When does Fire Test wipe?

The record of wipes on Fire Test is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 26 days 4 hours.

Tag guide

Which Rust Server Rank filters and lists does Fire Test turn up in?

These Rust Server Rank lists include Fire Test: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Fire Test?

The game's server browser picks up the tags Fire Test publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does Fire Test play?

Generated by the game, the map on Fire Test is procedural.

What settings and rules does Fire Test have in place?

No gather rate appears in Fire Test's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is Fire Test running?

The setup is Rust network protocol 2635 and build 167398 on Windows, and that is Fire Test. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Fire Test, and is it online?

Down at the moment: Fire Test was last seen 2 days 23 hours ago. It was up 1% of the time across the last 7 full days, 2 of 168 hours. It came to Rust Server Rank on 21 September 2026 for the first time.

Where does Fire Test sit?

There is no region published for Fire Test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 109.171.98.79:28015.

Population

Is Fire Test a busy server?

Right now Fire Test is offline, last seen 2 days 23 hours ago. It peaked at 1 players in the last seven days, averaging 1.

Where does Fire Test place in the rankings?

The last seven days of player hours rank Fire Test at #11,921, inside the top 53% of ranked servers.

How to join

What is the way to join Fire Test?

You can type client.connect 109.171.98.79:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp3
Max players Capacity: 3 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, run the same version: protocol 2635.
cs167398
Build Build number: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.