Rust Server RankThe weekly server chart
On air 11,739 servers on air 61,775 listening now 3,380 with a crowd 186 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

142# NEEDFORCRAFT HiTech 16.10

Online 109.111.170.145:28015 checked 9m ago

biweekly wipes vanillamoddedoxide
This week
5,094down 448
Last week
No. 4,646
Peak
No. 4,577
Days on chart
40
0/ 99
players now
0% full
0
7-day average
peak 2
#5,094
rank
top 23%
13d ago
last wipe
biweekly schedule
7d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep10,741
  2. 1 Oct7,504
  3. 8 Oct9,040
  4. 15 Oct6,693
  5. 22 Oct4,646
  6. now5,147
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

9.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 20d 23hThu 19 Nov, 11:19 UTC
  3. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:19 UTC7d ago 1 – running 0
Thu 15 Oct, 17:24 UTC13d ago 3 halved by day 4 6.7 days 0
Fri 2 Oct, 15:13 UTC26d ago 1 halved by day 1 13.1 days 0
Thu 1 Oct, 17:47 UTC FW27d ago 1 – 0.9 days 0
Fri 18 Sep, 11:41 UTC40d ago 2 halved by day 2 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average 9/ 200
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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on 142# NEEDFORCRAFT HiTech 16.10 when wipe day comes?

Averaged over its recent wipes, the crowd reached 2 at the peak. It took 1 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. On the wipes that did not hold, the fall below half came by day 2.

How often does 142# NEEDFORCRAFT HiTech 16.10 wipe?

Because too few wipes on 142# NEEDFORCRAFT HiTech 16.10 are logged to confirm the schedule, the tag sets the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 13 days 18 hours is how long the current world has been up. Every two weeks is the wipe schedule printed in its tags.

Tags

Which Rust Server Rank filters and lists does 142# NEEDFORCRAFT HiTech 16.10 turn up in?

These Rust Server Rank lists include 142# NEEDFORCRAFT HiTech 16.10: Modded Rust server rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by the tags on 142# NEEDFORCRAFT HiTech 16.10?

These are the tags 142# NEEDFORCRAFT HiTech 16.10 puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp99 (Max players): It holds 99 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does 142# NEEDFORCRAFT HiTech 16.10 play?

142# NEEDFORCRAFT HiTech 16.10 runs a procedural map of size 3,500 with seed 690580948, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does 142# NEEDFORCRAFT HiTech 16.10 have in place?

No gather rate appears in 142# NEEDFORCRAFT HiTech 16.10's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is 142# NEEDFORCRAFT HiTech 16.10 running?

On Windows, 142# NEEDFORCRAFT HiTech 16.10 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How reliable is 142# NEEDFORCRAFT HiTech 16.10, and is it online now?

Right now 142# NEEDFORCRAFT HiTech 16.10 is up and taking players. About 9 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 157 of 168 hours, 93% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

What is performance like on 142# NEEDFORCRAFT HiTech 16.10?

The last 48 hours gave an average of 59 server fps, with a floor of 54. The world carried as many as 70,086 entities, buildings and deployables among them. At its highest, memory use hit 2,332 MB. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is 142# NEEDFORCRAFT HiTech 16.10 hosted?

No region comes from 142# NEEDFORCRAFT HiTech 16.10. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 109.111.170.145:28015.

Population

How many players does 142# NEEDFORCRAFT HiTech 16.10 usually have?

Of 99 slots on 142# NEEDFORCRAFT HiTech 16.10, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 2. At 20:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does 142# NEEDFORCRAFT HiTech 16.10 sit in the Rust server rankings?

Over the last seven days, 142# NEEDFORCRAFT HiTech 16.10 has clocked the player hours that put it at #5,094, inside the top 23% of all ranked servers.

Join details

How do you get into 142# NEEDFORCRAFT HiTech 16.10?

You can type client.connect 109.111.170.145:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://m.vk.com/needforcraftru for its website.

Genre tags

Server tags

what each one means

Published as mp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp99
Max players It holds 99 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.