Rust Server RankThe weekly server chart
On air 11,622 servers on air 33,162 listening now 2,812 with a crowd 74 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Project Ferrick Dev

Offline 108.226.201.60:28015 checked 35d ago

moddedcarbon
This week
15,508down 11.0k
Last week
No. 4,548
Peak
No. 4,387
Days on chart
11
0/ 5
players now
0% full
0
7-day average
peak –
#15,508
rank
top 71%
47d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep4,548
  2. now15,508
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 20:26 UTC38d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Project Ferrick Dev?

1 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak.

On what schedule does Project Ferrick Dev wipe?

The record of wipes on Project Ferrick Dev is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 47 days 10 hours.

Tags

Where does Project Ferrick Dev appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Project Ferrick Dev: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do Project Ferrick Dev's tags tell you?

Here are the tags Project Ferrick Dev publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It holds 5 players; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs163207 (Build): Running game build 163207; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on Project Ferrick Dev?

The game generates the procedural map that Project Ferrick Dev runs.

What settings and rules does Project Ferrick Dev have in place?

No gather rate appears in Project Ferrick Dev's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is Project Ferrick Dev running?

The setup is Rust network protocol 2633 and build 163207 on Windows, and that is Project Ferrick Dev. To join, your game must be on the same protocol; Steam handles that update.

Is Project Ferrick Dev online, and how often does it stay up?

Last seen 35 days 7 hours ago, Project Ferrick Dev is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 15 September 2026 for the first time.

Where does Project Ferrick Dev sit?

No region is published by Project Ferrick Dev. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 108.226.201.60:28015.

Population

What kind of population does Project Ferrick Dev carry?

Offline at the moment, Project Ferrick Dev was last seen 35 days 7 hours ago.

Where does Project Ferrick Dev sit in the Rust server rankings?

Over the last seven days, Project Ferrick Dev has clocked the player hours that put it at #15,508, inside the top 71% of all ranked servers.

How to join

How do you get into Project Ferrick Dev?

You can type client.connect 108.226.201.60:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp5
Max players It holds 5 players.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs163207
Build Running game build 163207.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.