Rust Server RankThe weekly server chart
On air 11,663 servers on air 44,427 listening now 2,902 with a crowd 99 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Foxx Dev

Online NA 107.175.159.174:28025 checked 7m ago

biweekly wipes moddedoxidepve
This week
15,264down 85
Last week
No. 15,179
Peak
No. 7,477
Days on chart
36
0/ 40
players now
0% full
0
7-day average
peak –
#15,264
rank
top 69% · #1493 in NA
18d ago
last wipe
biweekly schedule
6d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 25 Sep15,784
  2. 2 Oct15,874
  3. 9 Oct7,787
  4. 16 Oct12,001
  5. 23 Oct15,179
  6. now15,284
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct16 Oct23 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

4.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 9d 4hSun 8 Nov, 07:50 UTC
  3. 23d 4hSun 22 Nov, 07:50 UTC
  4. 34d 15hThu 3 Dec, 19:00 UTCFW
  5. 37d 4hSun 6 Dec, 07:50 UTC

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:50 UTC18d ago 1 – running 1
Sat 3 Oct, 03:37 UTC26d ago 1 halved by day 1 8.2 days 0
Mon 28 Sep, 21:39 UTC31d ago 1 halved by day 1 4.2 days 0
Fri 25 Sep, 21:11 UTC34d ago 0 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at Foxx Dev?

1 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 1.

On what schedule does Foxx Dev wipe?

Foxx Dev's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. The world it is running now dates from 18 days 18 hours. The tags say wipes come round every two weeks.

Lists and filters

Who operates Foxx Dev?

Foxx Dev and 3 other servers we track publish a foxxservers.com hostname, so they are most likely run by the same operator.

Where does Foxx Dev appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Foxx Dev: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on Foxx Dev?

The game's server browser picks up the tags Foxx Dev publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The slot count is 40; ts12 (Group limit): Teams cap at 12; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does Foxx Dev play?

The map on Foxx Dev is procedural, size 5,000, seed 241644880, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. The map goes by the name Fox Island!.

What rules apply on Foxx Dev, and what settings does it use?

No gather rate appears in Foxx Dev's name. You can group up to 12 players. pve is the game mode, no player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is Foxx Dev running?

On Linux, Foxx Dev runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

Is Foxx Dev online, and how often does it stay up?

Foxx Dev is live as you read this. About 9 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 25 September 2026, logged by Rust Server Rank.

Is Foxx Dev smooth to play on?

The last 48 hours gave an average of 97 server fps, with a floor of 66. The world carried as many as 141,586 entities, buildings and deployables among them. It climbed to 5,335 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

In which location is Foxx Dev hosted?

In North America, Foxx Dev lists itself with its NA tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 107.175.159.174:28025.

Player count

How many players does Foxx Dev usually have?

Right now 0 players are on Foxx Dev, with 40 slots in total. The seven-day average for players is 0.

What position does Foxx Dev hold among Rust servers?

The last seven days of player hours put Foxx Dev at #15,264, within the top 69% of ranked servers and at #1,493 in North America.

Connect

How do you get into Foxx Dev?

In Rust, press F1 and enter client.connect 107.175.159.174:28025 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players The slot count is 40.
ts12
Group limit Teams cap at 12.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.