Artist page · Modded
skin_test
Offline 104.28.246.128:28015 checked 38d ago
- Last week
- No. 13,726
- Peak
- No. 13,875
- Days on chart
- 8
Rank
- 20 Sep13,875
- now15,887
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 74/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 105/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 36/ 700
- 5 RustSpain.com | EU Main 5/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9/ 1000
Quick answers
Wipe times
When does skin_test wipe?
Too few wipes are logged for skin_test to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 51 days 15 hours.
Tags
Which Rust Server Rank filters and lists does skin_test turn up in?
These Rust Server Rank lists feature skin_test: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on skin_test?
Here are the tags skin_test publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on skin_test?
The game generates the procedural map that skin_test runs.
What settings and rules does skin_test have in place?
You will not find a gather rate in skin_test's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is skin_test running?
On Windows, skin_test runs Rust network protocol 2633 and build 164530. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is skin_test, and is it online?
Down at the moment: skin_test was last seen 38 days 15 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 20 September 2026 for the first time.
Where in the world is skin_test based?
There is no region published for skin_test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 104.28.246.128:28015 is its address.
Player count
How many players does skin_test usually have?
The last time skin_test was seen was 38 days 15 hours ago; it is offline now.
What position does skin_test hold among Rust servers?
Over the last seven days, skin_test has clocked the player hours that put it at #15,515, inside the top – of all ranked servers.
Connect
What is the way to join skin_test?
Press F1 in Rust to bring up the console, then enter client.connect 104.28.246.128:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.