Rust Server RankThe weekly server chart
On air 11,890 servers on air 103,852 listening now 4,020 with a crowd 420 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

GSH - Plugin Development

Online 104.243.44.106:25040 checked 10m ago

vanillamoddedcarbon
This week
15,310down 185
Last week
No. 15,125
Peak
No. 15,125
Days on chart
40
0/ 40
players now
0% full
0
7-day average
peak –
#15,310
rank
top 69%
12d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. 1 Oct16,111
  3. 8 Oct15,970
  4. 15 Oct15,854
  5. 22 Oct15,125
  6. now15,349
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 05:10 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average 75/ 700
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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on GSH - Plugin Development when wipe day comes?

0 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in.

On what schedule does GSH - Plugin Development wipe?

Too few wipes are logged for GSH - Plugin Development to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 12 days 13 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does GSH - Plugin Development turn up in?

These Rust Server Rank lists include GSH - Plugin Development: Modded Rust server rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on GSH - Plugin Development?

The game's server browser picks up the tags GSH - Plugin Development publishes, which are: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on GSH - Plugin Development?

A procedural map of size 1,000 with seed 1 is what GSH - Plugin Development runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does GSH - Plugin Development have in place?

You will not find a gather rate in GSH - Plugin Development's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. Vanilla is its own label: no changed rates, kits or rules: this is the game Facepunch ships. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is GSH - Plugin Development running?

On Linux, GSH - Plugin Development runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How dependable is GSH - Plugin Development, and is it online?

You will find GSH - Plugin Development online at this moment. About 6 days 17 hours ago it restarted last, judged by its reported uptime. 144 of 168 hours is 86% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

What is performance like on GSH - Plugin Development?

The last 48 hours gave an average of 239 server fps, with a floor of 229. Buildings, deployables and everything else added up to as many as 4,413 entities. It climbed to 1,591 MB of memory at most. Players call it lag: fps falling and entities piling up.

Where in the world is GSH - Plugin Development based?

There is no region published for GSH - Plugin Development. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 104.243.44.106:25040.

Player count

What kind of population does GSH - Plugin Development carry?

Of 40 slots on GSH - Plugin Development, 0 are taken at the moment. It averaged 0 players over the past seven days.

What position does GSH - Plugin Development hold among Rust servers?

Over the last seven days, GSH - Plugin Development has clocked the player hours that put it at #15,310, inside the top 69% of all ranked servers.

Connect

What is the way to join GSH - Plugin Development?

In Rust, press F1 and enter client.connect 104.243.44.106:25040 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://discord.com/invite/gsh for its website.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.