Rust Server RankThe weekly server chart
On air 11,753 servers on air 57,310 listening now 3,407 with a crowd 132 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Unity Wasteland PVE

Online 104.224.55.71:28018 checked 6m ago

moddedoxide
This week
15,344down 171
Last week
No. 15,173
Peak
No. 15,125
Days on chart
39
0/ 40
players now
0% full
0
7-day average
peak –
#15,344
rank
top 69%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. 30 Sep15,586
  3. 7 Oct16,709
  4. 14 Oct15,922
  5. 21 Oct15,173
  6. now15,323
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:21 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Unity Wasteland PVE?

The busiest moments of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

When does Unity Wasteland PVE wipe?

Too few wipes are logged for Unity Wasteland PVE to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 25 days 12 hours is how long the current world has been up.

Tag guide

Where does Unity Wasteland PVE appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Unity Wasteland PVE: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do Unity Wasteland PVE's tags tell you?

These are the tags Unity Wasteland PVE puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on Unity Wasteland PVE?

A procedural map of size 4,500 with seed 715936655 is what Unity Wasteland PVE runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does Unity Wasteland PVE have in place?

No gather rate appears in Unity Wasteland PVE's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is Unity Wasteland PVE on?

On Linux, Unity Wasteland PVE runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Unity Wasteland PVE, and is it online?

Right now Unity Wasteland PVE is up and taking players. Its own uptime figure puts the last restart at roughly 10 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

Is Unity Wasteland PVE smooth to play on?

Its average over the last 48 hours was 220 server fps; 152 was the lowest it went. Up to 121,713 entities sat in the world: buildings, deployables and the rest. It climbed to 4,064 MB of memory at most. Players call it lag: fps falling and entities piling up.

Where does Unity Wasteland PVE sit?

There is no region published for Unity Wasteland PVE. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 104.224.55.71:28018 is its address.

Player count

How many players does Unity Wasteland PVE usually have?

Right now 0 players are on Unity Wasteland PVE, with 40 slots in total. The seven-day average for players is 0.

What position does Unity Wasteland PVE hold among Rust servers?

Over the last seven days, Unity Wasteland PVE has clocked the player hours that put it at #15,344, inside the top 69% of all ranked servers.

Join details

How do you get into Unity Wasteland PVE?

You can type client.connect 104.224.55.71:28018 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://discord.com/invite/PymfsRnFyv.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.