Artist page · Modded · on air
HellZone, Inc.
Online 104.159.135.138:28015 checked 11m ago
- Last week
- No. 15,125
- Peak
- No. 15,125
- Days on chart
- 40
Rank
- 24 Sep15,837
- 1 Oct16,111
- 8 Oct15,970
- 15 Oct15,854
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:00 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 107/ 2000
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 177/ 2000
- 3 Chrayntopia ♡ ︎PvE | RP | PvP 34/ 200
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能 101/ 200
- 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 16/ 300
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 59/ 100
Quick answers
Wipe days
What happens on wipe day at HellZone, Inc.?
0 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak.
On what schedule does HellZone, Inc. wipe?
Too few wipes are logged for HellZone, Inc. to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 26 days 15 hours is how long the current world has been up.
Tags
Which Rust Server Rank filters and lists does HellZone, Inc. turn up in?
These Rust Server Rank lists include HellZone, Inc.: Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.
What is meant by the tags on HellZone, Inc.?
Here are the tags HellZone, Inc. publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here: players do not fight each other; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does HellZone, Inc. play?
The map on HellZone, Inc. is procedural, size 6,000, seed 81754, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on HellZone, Inc., and what settings does it use?
No gather rate appears in HellZone, Inc.'s name. 8 players is the group limit, the default in the game. It runs pve, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Anti-cheat: Valve's VAC is off.
About the server
Which Rust build is HellZone, Inc. running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is HellZone, Inc.. The same protocol is required to join, and Steam takes care of the update.
Is HellZone, Inc. online, and how often does it stay up?
HellZone, Inc. is live as you read this. Its own uptime figure puts the last restart at roughly 2 days 14 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.
Is HellZone, Inc. smooth to play on?
Never below 84, it averaged 113 server fps across the last 48 hours. The world carried as many as 208,076 entities, buildings and deployables among them. At its highest, memory use hit 5,313 MB. What you feel as lag is low fps and an entity count on the way up.
In which location is HellZone, Inc. hosted?
There is no region published for HellZone, Inc.. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 104.159.135.138:28015 is its address.
Population
What kind of population does HellZone, Inc. carry?
The live picture at HellZone, Inc.: 0 players, 50 slots. It averaged 0 players over the past seven days.
Where does HellZone, Inc. place in the rankings?
The last seven days of player hours rank HellZone, Inc. at #15,318, inside the top 69% of ranked servers.
How to join
How do you get into HellZone, Inc.?
You can type client.connect 104.159.135.138:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.