Artist page · Modded · on air
⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
Online NA · us1 104.143.3.90:28115 checked 8m ago
- Last week
- No. 5,817
- Peak
- No. 4,305
- Days on chart
- 38
Rank
- 22 Sep5,124
- 29 Sep5,554
- 6 Oct5,443
- 13 Oct7,730
- 20 Oct5,817
- now8,676
Top 41% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:48 UTC8h ago | – | – | – | 0 |
| Mon 26 Oct, 11:49 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 11:49 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 11:49 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 11:49 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 11:49 UTC5d ago | – | – | – | 0 |
| Wed 21 Oct, 11:49 UTC6d ago | – | – | – | 0 |
| Tue 20 Oct, 11:49 UTC7d ago | – | – | – | 0 |
| Mon 19 Oct, 11:49 UTC8d ago | – | – | – | 0 |
| Sun 18 Oct, 11:49 UTC9d ago | – | – | – | 0 |
| Sat 17 Oct, 11:49 UTC10d ago | – | – | – | 0 |
| Fri 16 Oct, 11:49 UTC11d ago | – | – | – | 0 |
| Thu 15 Oct, 23:24 UTC11d ago | – | – | – | 0 |
| Thu 15 Oct, 11:48 UTC12d ago | – | – | – | 0 |
| Wed 14 Oct, 12:25 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 11:48 UTC13d ago | – | – | – | 0 |
| Tue 13 Oct, 12:25 UTC14d ago | – | – | – | 1 |
| Mon 12 Oct, 11:48 UTC15d ago | – | – | – | 0 |
| Sun 11 Oct, 11:48 UTC16d ago | – | – | – | 0 |
| Sat 10 Oct, 11:48 UTC17d ago | – | – | – | 0 |
Similar servers
- 1 [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX 94/ 152
- 2 UKN.GG - US Sandbox - Creative | Build | Noclip 2/ 200
- 3 [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX 513/ 585
- 4 UKN.GG - EU Sandbox - Creative | Build | Noclip 3/ 200
- 5 [EU] THE WAR I Creative I Builder Map 10/ 110
- 6 [EU] Rumblest »F1 Staging Test | Team-only PvP« 5/ 50
Quick answers
Wipe days
On what schedule does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN wipe?
A new world comes along every few hours on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, so there is no wipe schedule to keep. None of those resets is a wipe.
Lists and filters
Which Rust Server Rank filters and lists does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN turn up in?
These Rust Server Rank lists feature ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: Modded Rust server rankings, Best Rust aim training servers, Rust battlefield servers, ranked, Best Rust build servers, Rust creative servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by the tags on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
The game's server browser picks up the tags ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $rus1 (Region code): Filed under region code us1; ^c (Creative): Build freely in a sandbox, with no gathering; ^e (Minigames): It runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP with loot given to you; ^k (Build server): A place to design and practise bases; ^j (Battle royale): The zone closes as you loot and fight; ^i (Battlefield): High rates and kits make for fast PvP; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): North America is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
On what map does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN play?
The map on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is procedural, size 6,000, seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. It runs a map called ● RAID META BASES ●.
What settings and rules does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN have in place?
No gather rate appears in ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN's name. 8 players is the group limit, the default in the game. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN running?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN the server. Steam keeps it updated, but your game has to be on the same protocol to join.
Is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN online, and how often does it stay up?
⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is live as you read this. About 7 hours ago it restarted last, judged by its reported uptime. It was up 100% of the time across the last 7 full days, 168 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
How smoothly does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run?
Its average over the last 48 hours was 60 server fps; 56 was the lowest it went. Up to 632 entities sat in the world: buildings, deployables and the rest. It climbed to 3,183 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN based?
The NA tag is what ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN uses to list itself in North America, and its region code is us1. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 104.143.3.90:28115.
Player count
How many players does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN usually have?
The live picture at ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: 0 players, 150 slots. Averaging 0 players over the last week, it hit a high of 3. At 21:00 UTC it saw its busiest spell of the last 48 hours, averaging 0 players.
Where does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN sit in the Rust server rankings?
Seven days of player hours give ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN #9,177 overall, the top 41% of ranked servers, and #1,234 in North America.
How to join
How do you get into ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
You can type client.connect 104.143.3.90:28115 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://teatime.gg.
