Artist page · Modded · on air
Water World
Online 104.129.133.107:28089 checked 14m ago
- Last week
- No. 15,125
- Peak
- No. 6,440
- Days on chart
- 40
Rank
- 24 Sep15,837
- 1 Oct6,829
- 8 Oct9,196
- 15 Oct15,854
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:35 UTC FW27d ago | 1 | – | running | 0 |
| Mon 28 Sep, 21:48 UTC30d ago | 1 | held half | 2.9 days | 0 |
| Fri 25 Sep, 23:20 UTC33d ago | 0 | – | 2.9 days | 0 |
| Fri 25 Sep, 02:10 UTC34d ago | 1 | – | 0.9 days | 0 |
| Wed 16 Sep, 21:56 UTC42d ago | 1 | halved by day 2 | 8.2 days | 0 |
| Wed 16 Sep, 03:04 UTC43d ago | 1 | – | 0.8 days | 0 |
| Tue 15 Sep, 02:14 UTC44d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 49/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 63/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 15/ 700
- 5 RustSpain.com | EU Main 3/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6/ 1000
Quick answers
Reset schedule
What happens on wipe day at Water World?
Averaged over its recent wipes, the crowd reached 1 at the peak. 1 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. On the wipes that did not hold, the fall below half came by day 2.
On what schedule does Water World wipe?
No next wipe can be predicted on Water World, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 27 days 9 hours.
Lists and filters
Where does Water World appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Water World: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do Water World's tags tell you?
These are the tags Water World puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds 200 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on Water World?
The map on Water World is procedural, size 3,500, seed 1350359164, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What rules apply on Water World, and what settings does it use?
No gather rate appears in Water World's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.
About the server
What Rust version is Water World on?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Water World. Steam keeps it updated, but your game has to be on the same protocol to join.
Is Water World online, and how often does it stay up?
You will find Water World online at this moment. About 36 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 164 of 168 hours, 98% of the time. On 13 September 2026 it first appeared on Rust Server Rank.
How smoothly does Water World run?
The last 48 hours gave an average of 5 server fps, with a floor of 5. Buildings, deployables and everything else added up to as many as 66,104 entities. It climbed to 3,452 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
In which location is Water World hosted?
No region is published by Water World. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 104.129.133.107:28089 is its address.
Population
Is Water World a busy server?
Right now 0 players are on Water World, with 200 slots in total. It averaged 0 players over the past seven days.
Where does Water World sit in the Rust server rankings?
A seven-day player-hours count places Water World at #15,351 across every ranked server, within the top 69%.
How to join
How do you get into Water World?
In Rust, press F1 and enter client.connect 104.129.133.107:28089 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.