Rust Server RankThe weekly server chart
On air 11,854 servers on air 100,165 listening now 3,872 with a crowd 533 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Chicago Rust

Online 104.129.132.53:28259 checked 8m ago

moddedoxide
This week
5,464up 3.5k
Last week
No. 8,926
Peak
No. 4,018
Days on chart
40
0/ 120
players now
0% full
0
7-day average
peak 3
#5,464
rank
top 25%
28d ago
last wipe
no schedule published
6d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep4,355
  2. 1 Oct4,652
  3. 8 Oct5,471
  4. 15 Oct5,187
  5. 22 Oct8,926
  6. now5,489
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:09 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Chicago Rust when wipe day comes?

3 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 9 hours in.

When does Chicago Rust wipe?

There is one wipe a month on Chicago Rust: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. The world it is running now dates from 28 days 1 hours.

Tag guide

Which Rust Server Rank filters and lists does Chicago Rust turn up in?

These Rust Server Rank lists include Chicago Rust: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do Chicago Rust's tags tell you?

These are the tags Chicago Rust puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): The slot count is 120; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on Chicago Rust?

Chicago Rust runs a procedural map of size 4,300 with seed 637000580, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does Chicago Rust have in place?

You will not find a gather rate in Chicago Rust's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is Chicago Rust running?

On Linux, Chicago Rust runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How reliable is Chicago Rust, and is it online now?

Chicago Rust is live as you read this. Its own uptime figure puts the last restart at roughly 5 days 15 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

How smoothly does Chicago Rust run?

The last 48 hours gave an average of 7 server fps, with a floor of 5. Buildings, deployables and everything else added up to as many as 107,011 entities. Memory use reached 5,444 MB at its peak. Players call it lag: fps falling and entities piling up.

Where in the world is Chicago Rust based?

No region comes from Chicago Rust. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 104.129.132.53:28259.

Population

How many players does Chicago Rust usually have?

Of 120 slots on Chicago Rust, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 3. The busiest point in the last 48 hours came at 03:00 UTC, averaging 1 players.

What position does Chicago Rust hold among Rust servers?

A seven-day player-hours count places Chicago Rust at #5,464 across every ranked server, within the top 25%.

Join details

How do you get into Chicago Rust?

In Rust, press F1 and enter client.connect 104.129.132.53:28259 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp120
Max players The slot count is 120.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.