Artist page · Modded
Atlas - 2x Quad Development (Staging)
Offline 104.129.132.27:28070 checked 28d ago
- Last week
- No. 16,111
- Peak
- No. 15,472
- Days on chart
- 10
Rank
- 1 Oct16,111
- now16,275
Top 69% of all ranked servers, and #643 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip 634/ 700
- 2 Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip 171/ 200
- 3 WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED 147/ 200
- 4 SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] FULLWIPED 29.10 579/ 625
- 5 US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly 105/ 200
- 6 WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED 45/ 200
Quick answers
Wipe days
On what schedule does Atlas - 2x Quad Development (Staging) wipe?
Too few wipes are logged for Atlas - 2x Quad Development (Staging) to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 30 days 1 hours.
Tag guide
Where does Atlas - 2x Quad Development (Staging) appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Atlas - 2x Quad Development (Staging): Best 2x Rust servers and Modded Rust server rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.
What is meant by the tags on Atlas - 2x Quad Development (Staging)?
Here are the tags Atlas - 2x Quad Development (Staging) publishes, read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp400 (Max players): Capacity: 400 slots; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166257 (Build): Running game build 166257; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; modded (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on Atlas - 2x Quad Development (Staging)?
A procedural map of size 3,850 with seed 72357419 is what Atlas - 2x Quad Development (Staging) runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name Billy Joe's Custom Map.
What settings and rules does Atlas - 2x Quad Development (Staging) have in place?
Gather rate on Atlas - 2x Quad Development (Staging) is 2x, according to its name. Group size caps out at 4 players (quad). It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is Atlas - 2x Quad Development (Staging) running?
On Linux, Atlas - 2x Quad Development (Staging) runs Rust network protocol 2634 and build 166257. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Atlas - 2x Quad Development (Staging), and is it online now?
Down at the moment: Atlas - 2x Quad Development (Staging) was last seen 28 days 1 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 29 September 2026 for the first time.
In which location is Atlas - 2x Quad Development (Staging) hosted?
No region is published by Atlas - 2x Quad Development (Staging). Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 104.129.132.27:28070.
Numbers
Is Atlas - 2x Quad Development (Staging) a busy server?
Offline at the moment, Atlas - 2x Quad Development (Staging) was last seen 28 days 1 hours ago.
Where does Atlas - 2x Quad Development (Staging) place in the rankings?
A seven-day player-hours count places Atlas - 2x Quad Development (Staging) at #16,275 across every ranked server, within the top 69%. In the quad category it holds #643.
How to join
How do you get into Atlas - 2x Quad Development (Staging)?
Press F1 in Rust to bring up the console, then enter client.connect 104.129.132.27:28070. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.