Rust Server RankThe weekly server chart
On air 11,765 servers on air 73,690 listening now 3,473 with a crowd 215 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Jitters Test Server

Online NA 104.129.132.227:30015 checked 10m ago

weekly wipes moddedcarbonpve
This week
8,174down 752
Last week
No. 7,422
Peak
No. 4,372
Days on chart
40
0/ 10
players now
0% full
0
7-day average
peak 2
#8,174
rank
top 37% · #1171 in NA
15d ago
last wipe
weekly schedule
5d 11h
next wipe
Wed 4 Nov, 10:20 UTC
The chart run

Rank

daily · 1 is best
  1. 24 Sep4,928
  2. 1 Oct4,506
  3. 8 Oct5,249
  4. 15 Oct7,062
  5. 22 Oct7,422
  6. now8,195
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 10:20 UTC, in 5d 11h. Its weekly schedule tag · low confidence

1.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2.5

Coming wipes

  1. 5d 11hWed 4 Nov, 10:20 UTC
  2. 6d 19hThu 5 Nov, 19:00 UTCFW
  3. 12d 11hWed 11 Nov, 10:20 UTC
  4. 19d 11hWed 18 Nov, 10:20 UTC
  5. 26d 11hWed 25 Nov, 10:20 UTC
  6. 33d 11hWed 2 Dec, 10:20 UTC
  7. 34d 19hThu 3 Dec, 19:00 UTCFW
  8. 40d 11hWed 9 Dec, 10:20 UTC

The first 48 hours of its last wipes

Wed 14 OctThu 8 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 10:20 UTC15d ago 1 – running 0
Thu 8 Oct, 10:56 UTC21d ago 1 halved by day 2 6 days 0
Wed 30 Sep, 22:46 UTC29d ago 3 halved by day 3 7.5 days 0
Sun 27 Sep, 23:42 UTC31d ago 2 held half 3 days 1
Sun 27 Sep, 17:39 UTC32d ago 2 – 0.3 days 1
Sat 26 Sep, 20:43 UTC33d ago 2 – 0.9 days 0
Fri 25 Sep, 12:51 UTC34d ago 4 – 1.3 days 0
Thu 24 Sep, 16:28 UTC35d ago 4 – 0.8 days 0
Thu 24 Sep, 09:50 UTC35d ago 4 – 0.3 days 1
Thu 24 Sep, 00:14 UTC35d ago 4 – 0.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Jitters Test Server?

2 players is the average busiest figure across its recent wipes. It took 23 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 33% of its recent wipes. If the crowd did not hold, it was under half by day 2.5.

How often does Jitters Test Server wipe?

Jitters Test Server's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Wednesday 4 November at 10:20 UTC is when the next wipe is due. It has been on this world for 15 days 12 hours. Look in its tags and you will find a weekly wipe schedule.

Tag guide

Which Rust Server Rank filters and lists does Jitters Test Server turn up in?

These Rust Server Rank lists include Jitters Test Server: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly and it shows up.

What is meant by the tags on Jitters Test Server?

These are the tags Jitters Test Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs169621 (Build): The build is 169621; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^w (Weekly): A wipe every week; ^p (PvE): The world is the danger here: players do not fight each other; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): In the server browser it sits under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does Jitters Test Server play?

The map on Jitters Test Server is procedural, size 3,500, seed 2244, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Jitters Test Server have in place?

No gather rate appears in Jitters Test Server's name. The game's default applies: groups of up to 8 players. It runs pve, no player-versus-player fighting. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is Jitters Test Server running?

Rust network protocol 2635 and build 169621 is the version, Linux the system, and Jitters Test Server the server. The same protocol is required to join, and Steam takes care of the update.

Is Jitters Test Server online, and how often does it stay up?

Right now Jitters Test Server is up and taking players. About 15 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on Jitters Test Server?

The last 48 hours gave an average of 60 server fps, with a floor of 59. Buildings, deployables and everything else added up to as many as 93,000 entities. At its highest, memory use hit 2,624 MB. Players call it lag: fps falling and entities piling up.

In which location is Jitters Test Server hosted?

The NA tag is what Jitters Test Server uses to list itself in North America. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 104.129.132.227:30015 is its address.

Player count

What kind of population does Jitters Test Server carry?

Right now 0 players are on Jitters Test Server, with 10 slots in total. Averaging 0 players over the last week, it hit a high of 2.

Where does Jitters Test Server place in the rankings?

The last seven days of player hours put Jitters Test Server at #8,174, within the top 37% of ranked servers and at #1,171 in North America.

Connect

What is the way to join Jitters Test Server?

In Rust, press F1 and enter client.connect 104.129.132.227:30015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^w,NA,^p,gmrust,cs169621,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs169621
Build The build is 169621.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.