Artist page · Modded · on air
Testing Grounds
Online 104.129.132.215:28039 checked 11m ago
- Last week
- No. 15,179
- Peak
- No. 15,125
- Days on chart
- 41
Rank
- 25 Sep15,784
- 2 Oct16,539
- 9 Oct15,958
- 16 Oct15,789
- 23 Oct15,179
- now15,284
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
- 6d 14hThu 5 Nov, 19:00 UTCFW
- 34d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 19/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 51/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 9/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 29/ 700
- 6 RustSpain.com | EU Main 49/ 200
Quick answers
Wipe days
What should you expect on Testing Grounds when wipe day comes?
The busiest moments of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How often does Testing Grounds wipe?
There is one wipe a month on Testing Grounds: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 28 days 10 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does Testing Grounds turn up in?
These Rust Server Rank lists include Testing Grounds: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.
What is meant by the tags on Testing Grounds?
Here are the tags Testing Grounds publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does Testing Grounds play?
A procedural map of size 3,500 with seed 578369846 is what Testing Grounds runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does Testing Grounds have in place?
You will not find a gather rate in Testing Grounds's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is Testing Grounds on?
On Linux, Testing Grounds runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Testing Grounds, and is it online?
Testing Grounds is live as you read this. Its own uptime figure puts the last restart at roughly 7 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Is Testing Grounds smooth to play on?
Never below 5, it averaged 5 server fps across the last 48 hours. Up to 75,099 entities sat in the world: buildings, deployables and the rest. Memory use reached 2,301 MB at its peak. Players call it lag: fps falling and entities piling up.
Where in the world is Testing Grounds based?
No region comes from Testing Grounds. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 104.129.132.215:28039 is its address.
Population
How many players does Testing Grounds usually have?
Of 20 slots on Testing Grounds, 0 are taken at the moment. The seven-day average for players is 0.
Where does Testing Grounds sit in the Rust server rankings?
The last seven days of player hours rank Testing Grounds at #15,270, inside the top 69% of ranked servers.
Join details
How do you get into Testing Grounds?
Press F1 in Rust to bring up the console, then enter client.connect 104.129.132.215:28039. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.