Artist page · Modded · on air
Naval Deep Sea 1
Online NA 104.129.132.19:28109 checked 9m ago
- Last week
- No. 14,778
- Peak
- No. 14,778
- Days on chart
- 40
Rank
- 24 Sep15,741
- 1 Oct16,111
- 8 Oct15,882
- 15 Oct15,854
- 22 Oct14,778
- now14,833
Top 68% of all ranked servers, top 79% in NA, and #606 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:48 UTC24d ago | 1 | – | running | 0 |
| Sun 4 Oct, 04:55 UTC25d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Reddit.com/r/PlayRust - US Monthly Quad 11/ 200
- 2 RustForNoobs.com | Solo Duo Trio Quad | Monthly | US 1/ 150
- 3 Rusty Pirates | No Decay | Monthly | No BP Wipes 0/ 50
- 4 Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip 198/ 200
- 5 US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly 164/ 200
- 6 [US] Facepunch Softcore 2 58/ 300
Quick answers
Reset schedule
What should you expect on Naval Deep Sea 1 when wipe day comes?
The busiest moments of its recent wipes averaged 1 players. It took 8 hours from the latest wipe for the crowd to peak.
When does Naval Deep Sea 1 wipe?
There is one wipe a month on Naval Deep Sea 1: the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 24 days 22 hours is how long the current world has been up. The tags carry a monthly schedule for wipes.
Tags
Where does Naval Deep Sea 1 appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Naval Deep Sea 1: Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly and it shows up.
What is meant by the tags on Naval Deep Sea 1?
The game's server browser picks up the tags Naval Deep Sea 1 publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): It holds 120 players; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): In the server browser it sits under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
On what map does Naval Deep Sea 1 play?
The map on Naval Deep Sea 1 is procedural, size 4,800, seed 1017058979, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. You will see the map name as: Procedural.
What settings and rules does Naval Deep Sea 1 have in place?
You will not find a gather rate in Naval Deep Sea 1's name. 4 players is the group cap (quad). It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules all unchanged. Anti-cheat: Valve's VAC is on.
Server details
What Rust version is Naval Deep Sea 1 on?
On Linux, Naval Deep Sea 1 runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
Is Naval Deep Sea 1 online, and how often does it stay up?
Right now Naval Deep Sea 1 is up and taking players. About 7 days 1 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Is Naval Deep Sea 1 smooth to play on?
Never below 5, it averaged 5 server fps across the last 48 hours. The world carried as many as 129,712 entities, buildings and deployables among them. It climbed to 4,856 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.
Where does Naval Deep Sea 1 sit?
With its NA tag, Naval Deep Sea 1 lists itself in North America. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 104.129.132.19:28109 is its address.
Population
What kind of population does Naval Deep Sea 1 carry?
The live picture at Naval Deep Sea 1: 0 players, 120 slots. It peaked at 1 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 14:00 UTC, averaging 0 players.
Where does Naval Deep Sea 1 sit in the Rust server rankings?
The last seven days of player hours put Naval Deep Sea 1 at #15,130, within the top 68% of ranked servers and at #1,476 in North America. The quad rankings place it at #606.
How to join
What is the way to join Naval Deep Sea 1?
In Rust, press F1 and enter client.connect 104.129.132.19:28109 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.