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On air 11,749 servers on air 65,278 listening now 3,453 with a crowd 195 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[TEST] WipeDay Test

Online 104.128.58.197:28015 checked 8m ago

moddedcarbon
This week
15,323down 198
Last week
No. 15,125
Peak
No. 15,125
Days on chart
16
0/ 50
players now
0% full
0
7-day average
peak –
#15,323
rank
top 69%
13d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct15,854
  2. 22 Oct15,125
  3. now15,349
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:01 UTC13d ago 0 – running 0
Wed 14 Oct, 14:47 UTC14d ago 0 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on [TEST] WipeDay Test when wipe day comes?

The busiest moments of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

When does [TEST] WipeDay Test wipe?

No rhythm can be read yet from the wipes on record for [TEST] WipeDay Test. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 13 days 17 hours.

Tags

Which Rust Server Rank filters and lists does [TEST] WipeDay Test turn up in?

These Rust Server Rank lists include [TEST] WipeDay Test: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on [TEST] WipeDay Test?

Here are the tags [TEST] WipeDay Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does [TEST] WipeDay Test play?

The map on [TEST] WipeDay Test is procedural, size 1,500, seed 249036398, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on [TEST] WipeDay Test, and what settings does it use?

You will not find a gather rate in [TEST] WipeDay Test's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. The VAC anti-cheat from Valve is on.

Server info

What Rust version is [TEST] WipeDay Test on?

On Linux, [TEST] WipeDay Test runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update.

Is [TEST] WipeDay Test online, and how often does it stay up?

[TEST] WipeDay Test is live as you read this. Its own uptime figure puts the last restart at roughly 5 days 3 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 14 October 2026, logged by Rust Server Rank.

What is performance like on [TEST] WipeDay Test?

Never below 238, it averaged 239 server fps across the last 48 hours. Up to 7,905 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 1,475 MB. Players call it lag: fps falling and entities piling up.

Where does [TEST] WipeDay Test sit?

There is no region published for [TEST] WipeDay Test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 104.128.58.197:28015.

Player count

What kind of population does [TEST] WipeDay Test carry?

The live picture at [TEST] WipeDay Test: 0 players, 50 slots. It averaged 0 players over the past seven days.

Where does [TEST] WipeDay Test sit in the Rust server rankings?

A seven-day player-hours count places [TEST] WipeDay Test at #15,323 across every ranked server, within the top 69%.

Connect

How do you get into [TEST] WipeDay Test?

You can type client.connect 104.128.58.197:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://wipeday.thunderdome.gg.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.