Artist page · Modded
NotThatName
Offline 103.62.51.132:28185 checked 44d ago
- Last week
- –
- Peak
- No. 15,359
- Days on chart
- 2
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 52/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 70/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 20/ 700
- 5 RustSpain.com | EU Main 3/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6/ 1000
Quick answers
Wipe days
On what schedule does NotThatName wipe?
Too few wipes are logged for NotThatName to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 61 days 16 hours.
Lists and filters
Where does NotThatName appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include NotThatName: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do NotThatName's tags tell you?
The game's server browser picks up the tags NotThatName publishes, which are: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): To join, run the same version: protocol 2632; cs162434 (Build): The build is 162434; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does NotThatName play?
A procedural map is what NotThatName runs, generated by the game.
What rules apply on NotThatName, and what settings does it use?
You will not find a gather rate in NotThatName's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is NotThatName running?
The setup is Rust network protocol 2632 and build 162434 on Windows, and that is NotThatName. The same protocol is required to join, and Steam takes care of the update.
Is NotThatName online, and how often does it stay up?
Down at the moment: NotThatName was last seen 44 days 16 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Where in the world is NotThatName based?
No region comes from NotThatName. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 103.62.51.132:28185.
Player count
What kind of population does NotThatName carry?
Offline at the moment, NotThatName was last seen 44 days 16 hours ago.
Where does NotThatName place in the rankings?
Over the last seven days, NotThatName has clocked the player hours that put it at #15,021, inside the top – of all ranked servers.
How to join
What is the way to join NotThatName?
In Rust, press F1 and enter client.connect 103.62.51.132:28185 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.