Artist page · Modded
chill-dev-test
Offline 103.62.155.217:28500 checked 22d ago
- Last week
- No. 16,839
- Peak
- No. 10,995
- Days on chart
- 24
Rank
- 22 Sep10,995
- 29 Sep15,472
- 6 Oct16,839
- now15,967
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:29 UTC25d ago | 0 | – | running | 0 |
| Tue 22 Sep, 06:03 UTC37d ago | 1 | halved by day 5 | 11.3 days | 0 |
| Fri 18 Sep, 05:12 UTC41d ago | 0 | – | 4 days | 0 |
| Thu 10 Sep, 09:22 UTC49d ago | – | – | 7.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 115/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 184/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 57/ 700
- 5 RustSpain.com | EU Main 6/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24/ 1000
Quick answers
Reset schedule
What happens on wipe day at chill-dev-test?
0 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 10 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. On the wipes that did not hold, the fall below half came by day 5.
On what schedule does chill-dev-test wipe?
There is no telling the next wipe on chill-dev-test: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 25 days 20 hours.
Tags
Which Rust Server Rank filters and lists does chill-dev-test turn up in?
These Rust Server Rank lists include chill-dev-test: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on chill-dev-test?
Here are the tags chill-dev-test publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on chill-dev-test?
The game generates the procedural map that chill-dev-test runs.
What rules apply on chill-dev-test, and what settings does it use?
You will not find a gather rate in chill-dev-test's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.
Server info
What Rust version is chill-dev-test on?
On Windows, chill-dev-test runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update.
How reliable is chill-dev-test, and is it online now?
Last seen 22 days 10 hours ago, chill-dev-test is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.
In which location is chill-dev-test hosted?
No region is published by chill-dev-test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 103.62.155.217:28500 is its address.
Player count
How many players does chill-dev-test usually have?
Offline at the moment, chill-dev-test was last seen 22 days 10 hours ago.
What position does chill-dev-test hold among Rust servers?
Over the last seven days, chill-dev-test has clocked the player hours that put it at #15,967, inside the top 71% of all ranked servers.
Join details
What is the way to join chill-dev-test?
You can type client.connect 103.62.155.217:28500 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.