Artist page · Modded
debug
Offline 103.45.128.10:48141 checked 31d ago
- Last week
- No. 9,844
- Peak
- No. 5,341
- Days on chart
- 16
Rank
- 21 Sep5,606
- 28 Sep9,844
- now14,545
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 09:38 UTC31d ago | 1 | – | running | 0 |
| Fri 18 Sep, 06:33 UTC41d ago | 1 | halved by day 6 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 144/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 198/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 83/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 227/ 700
- 6 RustSpain.com | EU Main 346/ 350
Quick answers
Wipe times
What happens on wipe day at debug?
Averaged over its recent wipes, the crowd reached 1 at the peak. It took 1 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 6.
How often does debug wipe?
No rhythm can be read yet from the wipes on record for debug. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 31 days 8 hours.
Lists and filters
Which Rust Server Rank filters and lists does debug turn up in?
These Rust Server Rank lists feature debug: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
How should you read the tags on debug?
The game's server browser picks up the tags debug publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs163207 (Build): The build is 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
Which map is in play on debug?
The map on debug is procedural, size 4,750, seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does debug have in place?
No gather rate appears in debug's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is debug on?
Rust network protocol 2633 and build 163207 is the version, Linux the system, and debug the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is debug, and is it online now?
Down at the moment: debug was last seen 31 days 7 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 13 September 2026 it first appeared on Rust Server Rank.
Where does debug sit?
There is no region published for debug. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 103.45.128.10:48141.
Population
Is debug a busy server?
The last time debug was seen was 31 days 7 hours ago; it is offline now.
What position does debug hold among Rust servers?
The last seven days of player hours rank debug at #14,545, inside the top 61% of ranked servers.
How to join
How do you get into debug?
Press F1 in Rust to bring up the console, then enter client.connect 103.45.128.10:48141. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.