Rust Server RankThe weekly server chart
On air 11,781 servers on air 76,222 listening now 3,531 with a crowd 245 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Eternal AU 2x - Pre-Server

Offline OC 103.193.81.106:28030 checked 20d ago

2x biweekly wipes moddedoxide
This week
15,842down 8.5k
Last week
No. 7,355
Peak
No. 7,271
Days on chart
12
0/ 100
players now
0% full
0
7-day average
peak –
#15,842
rank
top 72% · #194 in OC
21d ago
last wipe
biweekly schedule
6d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 9 Oct7,355
  2. now15,842
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

2.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 20d 8hThu 19 Nov, 06:56 UTC
  3. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:56 UTC21d ago 4 – running 0
Mon 5 Oct, 09:12 UTC24d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average 2/ 75
  4. 4 [AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average 4/ 75
  5. 5 HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · biweekly · 5 on average 0/ 150
  6. 6 HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average 16/ 150
The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at Eternal AU 2x - Pre-Server?

2 players is the average busiest figure across its recent wipes. 4 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

On what schedule does Eternal AU 2x - Pre-Server wipe?

The prediction follows its tag, since Eternal AU 2x - Pre-Server's logged wipes are too few to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 21 days 15 hours is how long the current world has been up. Its tags give a wipe schedule of one wipe every two weeks.

Tags

Where does Eternal AU 2x - Pre-Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Eternal AU 2x - Pre-Server: Best 2x Rust servers, Oceania servers, ranked live and Modded Rust server rankings. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

How should you read the tags on Eternal AU 2x - Pre-Server?

The game's server browser picks up the tags Eternal AU 2x - Pre-Server publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 players; ts12 (Group limit): You can have up to 12 in a team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167058 (Build): Running game build 167058; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; OC (Oceania): In the server browser it sits under Oceania; oxidation (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

What rules apply on Eternal AU 2x - Pre-Server, and what settings does it use?

Gather rate on Eternal AU 2x - Pre-Server is 2x, according to its name. 12 players is the group cap. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

Server info

What Rust version is Eternal AU 2x - Pre-Server on?

Rust network protocol 2634 and build 167058 is the version, Linux the system, and Eternal AU 2x - Pre-Server the server. The same protocol is required to join, and Steam takes care of the update.

Is Eternal AU 2x - Pre-Server online, and how often does it stay up?

You will find Eternal AU 2x - Pre-Server offline right now, with its last sighting 20 days ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 5 October 2026 it first appeared on Rust Server Rank.

In which location is Eternal AU 2x - Pre-Server hosted?

The OC tag is what Eternal AU 2x - Pre-Server uses to list itself in Oceania. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 103.193.81.106:28030 is its address.

Numbers

What kind of population does Eternal AU 2x - Pre-Server carry?

The last time Eternal AU 2x - Pre-Server was seen was 20 days ago; it is offline now.

Where does Eternal AU 2x - Pre-Server place in the rankings?

Seven days of player hours give Eternal AU 2x - Pre-Server #15,842 overall, the top 72% of ranked servers, and #194 in Oceania.

Connect

What is the way to join Eternal AU 2x - Pre-Server?

Press F1 in Rust to bring up the console, then enter client.connect 103.193.81.106:28030. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 players.
ts12
Group limit You can have up to 12 in a team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167058
Build Running game build 167058.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Region

OC
Oceania In the server browser it sits under Oceania.

Other

oxidation
Custom tag A plugin or the owner set this tag, and it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.