Rust Server RankThe weekly server chart
On air 11,773 servers on air 67,310 listening now 3,523 with a crowd 192 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

TroubleChute

Offline 103.174.225.210:28015 checked 2d ago

moddedoxide
This week
15,318NEW
Last week
–
Peak
No. 13,229
Days on chart
12
0/ 10
players now
0% full
0
7-day average
peak –
#15,318
rank
top 69%
37d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 25 Sep13,275
  2. now15,349
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep28 Sep27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 21:45 UTC37d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 74/ 700
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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on TroubleChute when wipe day comes?

1 players is the average busiest figure across its recent wipes. 2 hours after the latest wipe, the crowd hit its peak.

How often does TroubleChute wipe?

No rhythm can be read yet from the wipes on record for TroubleChute. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 37 days 14 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does TroubleChute turn up in?

These Rust Server Rank lists include TroubleChute: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

How should you read the tags on TroubleChute?

These are the tags TroubleChute puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs162616 (Build): Running game build 162616; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does TroubleChute play?

Generated by the game, the map on TroubleChute is procedural.

What rules apply on TroubleChute, and what settings does it use?

The name of TroubleChute does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is TroubleChute running?

On Windows, TroubleChute runs Rust network protocol 2633 and build 162616. The same protocol is required to join, and Steam takes care of the update.

How reliable is TroubleChute, and is it online now?

Down at the moment: TroubleChute was last seen 2 days 15 hours ago. 1 of 168 hours is 1% of the time over the last 7 full days. The first sighting here was on 21 September 2026, logged by Rust Server Rank.

Where does TroubleChute sit?

No region comes from TroubleChute. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 103.174.225.210:28015.

Numbers

What kind of population does TroubleChute carry?

The last time TroubleChute was seen was 2 days 15 hours ago; it is offline now. The seven-day average for players is 0.

What position does TroubleChute hold among Rust servers?

The last seven days of player hours rank TroubleChute at #15,318, inside the top 69% of ranked servers.

Connect

What is the way to join TroubleChute?

Press F1 in Rust to bring up the console, then enter client.connect 103.174.225.210:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162616,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol To join, run the same version: protocol 2633.
cs162616
Build Running game build 162616.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.