Rust Server RankThe weekly server chart
On air 11,714 servers on air 56,753 listening now 3,283 with a crowd 169 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

A Shockbyte Rust Server

Online 103.15.237.93:20282 checked 10m ago

moddedoxide
This week
15,338down 9.9k
Last week
No. 5,462
Peak
No. 3,470
Days on chart
40
0/ 4
players now
0% full
0
7-day average
peak –
#15,338
rank
top 69%
9d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep6,470
  2. 1 Oct3,790
  3. 8 Oct5,712
  4. 15 Oct8,510
  5. 22 Oct5,462
  6. now14,057
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 06:03 UTC9d ago 2 – running 0
Thu 15 Oct, 10:43 UTC13d ago 3 halved by day 3 4.8 days 0
Wed 14 Oct, 23:45 UTC14d ago 3 – 0.5 days 0
Wed 7 Oct, 11:25 UTC21d ago 3 halved by day 1 7.5 days 0
Fri 2 Oct, 11:16 UTC26d ago 3 halved by day 1 5 days 1
Fri 2 Oct, 04:00 UTC27d ago 3 – 0.3 days 0
Mon 28 Sep, 06:18 UTC31d ago 3 halved by day 2 3.9 days 0
Fri 25 Sep, 01:59 UTC34d ago 3 held half 3.2 days 0
Thu 24 Sep, 03:21 UTC35d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on A Shockbyte Rust Server when wipe day comes?

Averaged over its recent wipes, the crowd reached 3 at the peak. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 1 is when the crowd went under half.

When does A Shockbyte Rust Server wipe?

No next wipe can be predicted on A Shockbyte Rust Server, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 9 days 4 hours.

Lists and filters

Where does A Shockbyte Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature A Shockbyte Rust Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

What is meant by the tags on A Shockbyte Rust Server?

Here are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on A Shockbyte Rust Server?

A procedural map of size 3,500 with seed 484012 is what A Shockbyte Rust Server runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

The name of A Shockbyte Rust Server does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is A Shockbyte Rust Server running?

The setup is Rust network protocol 2634 and build 167781 on Linux, and that is A Shockbyte Rust Server. The same protocol is required to join, and Steam takes care of the update.

Is A Shockbyte Rust Server online, and how often does it stay up?

You will find A Shockbyte Rust Server online at this moment. About 9 days 2 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

What is performance like on A Shockbyte Rust Server?

Its average over the last 48 hours was 188 server fps; 136 was the lowest it went. Buildings, deployables and everything else added up to as many as 69,169 entities. Memory use reached 6,123 MB at its peak. Players call it lag: fps falling and entities piling up.

Where does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 103.15.237.93:20282.

Player count

How many players does A Shockbyte Rust Server usually have?

The live picture at A Shockbyte Rust Server: 0 players, 4 slots. It averaged 0 players over the past seven days.

Where does A Shockbyte Rust Server sit in the Rust server rankings?

Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #15,338, inside the top 69% of all ranked servers.

How to join

What is the way to join A Shockbyte Rust Server?

Press F1 in Rust to bring up the console, then enter client.connect 103.15.237.93:20282. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players It holds 4 players.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.