Artist page · Modded · on air
A Shockbyte Rust Server
Online 103.15.237.204:22000 checked 7m ago
- Last week
- No. 15,125
- Peak
- No. 5,443
- Days on chart
- 33
Rank
- 1 Oct5,713
- 8 Oct7,188
- 15 Oct6,209
- 22 Oct15,125
- now15,349
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 05:52 UTC18d ago | 5 | – | running | 0 |
| Sat 3 Oct, 01:54 UTC26d ago | 3 | halved by day 3 | 8.2 days | 0 |
| Mon 28 Sep, 06:22 UTC31d ago | 2 | halved by day 2 | 4.8 days | 0 |
| Sun 27 Sep, 10:53 UTC32d ago | 2 | – | 0.8 days | 0 |
| Sun 27 Sep, 04:11 UTC32d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 76/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 123/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 43/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 133/ 700
- 6 RustSpain.com | EU Main 347/ 350
Quick answers
Wipe days
What should you expect on A Shockbyte Rust Server when wipe day comes?
The busiest moments of its recent wipes averaged 3 players. It took 1 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 2.5.
How often does A Shockbyte Rust Server wipe?
There is no telling the next wipe on A Shockbyte Rust Server: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 18 days 15 hours is how long the current world has been up.
Tag guide
Where does A Shockbyte Rust Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include A Shockbyte Rust Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do A Shockbyte Rust Server's tags tell you?
These are the tags A Shockbyte Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs167398 (Build): The build is 167398; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does A Shockbyte Rust Server play?
The map on A Shockbyte Rust Server is procedural, size 1,500, seed 1390688513, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on A Shockbyte Rust Server, and what settings does it use?
You will not find a gather rate in A Shockbyte Rust Server's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is A Shockbyte Rust Server running?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 167398. The same protocol is required to join, and Steam takes care of the update.
Is A Shockbyte Rust Server online, and how often does it stay up?
A Shockbyte Rust Server is live as you read this. About 5 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. It came to Rust Server Rank on 27 September 2026 for the first time.
How smoothly does A Shockbyte Rust Server run?
The last 48 hours gave an average of 238 server fps, with a floor of 231. The world carried as many as 8,276 entities, buildings and deployables among them. It climbed to 5,394 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.
In which location is A Shockbyte Rust Server hosted?
No region comes from A Shockbyte Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 103.15.237.204:22000.
Numbers
How many players does A Shockbyte Rust Server usually have?
Of 8 slots on A Shockbyte Rust Server, 0 are taken at the moment. The seven-day average for players is 0.
Where does A Shockbyte Rust Server place in the rankings?
The last seven days of player hours rank A Shockbyte Rust Server at #15,269, inside the top 68% of ranked servers.
Join details
What is the way to join A Shockbyte Rust Server?
In Rust, press F1 and enter client.connect 103.15.237.204:22000 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.