Artist page · Modded
[ZA]MadHouse-Test| South-Africa
Offline 102.39.90.175:28025 checked 7d ago
- Last week
- No. 15,173
- Peak
- No. 15,125
- Days on chart
- 8
Rank
- 21 Oct15,173
- now15,437
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Wednesday 4 November, 15:15 UTC, in 6d 18h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Intoxicated ZA Vanilla 1 - 15 Oct 6/ 100
- 2 Intoxicated ZA Vanilla 3 - 01 Oct 22/ 150
- 3 ServerZ Rust Monthly ZA 1/ 50
- 4 Voodoo ZA 1/ 100
- 5 Friendly Seattle: No KOS | Chill | Noob Friendly 35/ 100
- 6 [JP]初心者PVPサーバー|RaidTime・ Events 0/ 100
Quick answers
Wipe days
When does [ZA]MadHouse-Test| South-Africa wipe?
It is an estimate from biweekly: 14 days after its last wipe, the next wipe on [ZA]MadHouse-Test| South-Africa. Wednesday 4 November at 15:15 UTC is when the next wipe is due. The world it is running now dates from 7 days 5 hours. Its tags give a wipe schedule of one wipe every two weeks.
Tag guide
Which Rust Server Rank filters and lists does [ZA]MadHouse-Test| South-Africa turn up in?
These Rust Server Rank lists feature [ZA]MadHouse-Test| South-Africa: Modded Rust server rankings. These filters bring it up on the server list: Region: Africa; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on [ZA]MadHouse-Test| South-Africa?
These are the tags [ZA]MadHouse-Test| South-Africa puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): The build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does [ZA]MadHouse-Test| South-Africa play?
Generated by the game, the map on [ZA]MadHouse-Test| South-Africa is procedural.
What settings and rules does [ZA]MadHouse-Test| South-Africa have in place?
The name of [ZA]MadHouse-Test| South-Africa does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Its own description is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is [ZA]MadHouse-Test| South-Africa running?
The setup is Rust network protocol 2634 and build 167781 on Windows, and that is [ZA]MadHouse-Test| South-Africa. To join, your game must be on the same protocol; Steam handles that update.
How reliable is [ZA]MadHouse-Test| South-Africa, and is it online now?
Down at the moment: [ZA]MadHouse-Test| South-Africa was last seen 7 days 5 hours ago. It was up 0% of the time across the last 6 full days, 0 of 144 hours. The first sighting here was on 21 October 2026, logged by Rust Server Rank.
In which location is [ZA]MadHouse-Test| South-Africa hosted?
Its name points to Africa, though [ZA]MadHouse-Test| South-Africa publishes no region tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 102.39.90.175:28025 is its address.
Population
What kind of population does [ZA]MadHouse-Test| South-Africa carry?
The last time [ZA]MadHouse-Test| South-Africa was seen was 7 days 5 hours ago; it is offline now. The seven-day average for players is 0.
Where does [ZA]MadHouse-Test| South-Africa sit in the Rust server rankings?
Over the last seven days, [ZA]MadHouse-Test| South-Africa has clocked the player hours that put it at #15,437, inside the top 69% of all ranked servers.
Join details
What is the way to join [ZA]MadHouse-Test| South-Africa?
You can type client.connect 102.39.90.175:28025 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.