Rust Server RankThe weekly server chart
On air 11,898 servers on air 102,471 listening now 3,963 with a crowd 334 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

TMR Testing

Online AF 102.211.186.108:10010 checked 9m ago

monthly wipes moddedoxide
This week
11,216up 3.9k
Last week
No. 15,125
Peak
No. 6,586
Days on chart
40
0/ 60
players now
0% full
0
7-day average
peak 1
#11,216
rank
top 50% · #19 in AF
28d ago
last wipe
monthly schedule
7d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep8,070
  2. 1 Oct8,851
  3. 8 Oct8,531
  4. 15 Oct7,342
  5. 22 Oct15,125
  6. now11,285
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers, top 61% in AF. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 18 on average 23/ 150
  2. 2 ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 1 on average 3/ 50
  3. 3 Voodoo ZAAF · groups of 8+ · monthly · 1 on average 0/ 100
  4. 4 Intoxicated ZA Vanilla 1 - 29 Oct - Just wipedAF · groups of 8+ · biweekly · 7 on average 52/ 100
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average 87/ 700
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average 228/ 700
The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at TMR Testing?

Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 0 hours in.

On what schedule does TMR Testing wipe?

The only wipe on TMR Testing is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 28 days. The tags carry a monthly schedule for wipes.

Lists and filters

Which Rust Server Rank filters and lists does TMR Testing turn up in?

These Rust Server Rank lists feature TMR Testing: Modded Rust server rankings. You can find it on the server list by applying these filters: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on TMR Testing?

Here are the tags TMR Testing publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp60 (Max players): Capacity: 60 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; AF (Africa): In the server browser it sits under Africa. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does TMR Testing play?

The map on TMR Testing is procedural, size 3,750, seed 261001, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on TMR Testing, and what settings does it use?

No gather rate appears in TMR Testing's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is TMR Testing running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and TMR Testing the server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is TMR Testing, and is it online now?

You will find TMR Testing online at this moment. Going by the uptime it reports, the last restart was about 13 hours ago. It was up 88% of the time across the last 7 full days, 148 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does TMR Testing run?

The last 48 hours gave an average of 83 server fps, with a floor of 60. The world carried as many as 83,544 entities, buildings and deployables among them. At its highest, memory use hit 3,019 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where does TMR Testing sit?

With its AF tag, TMR Testing lists itself in Africa. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 102.211.186.108:10010.

Player count

How many players does TMR Testing usually have?

Of 60 slots on TMR Testing, 0 are taken at the moment. It peaked at 1 players in the last seven days, averaging 0.

Where does TMR Testing sit in the Rust server rankings?

In Africa the player-hours chart puts TMR Testing at #19; across all ranked servers that is #11,216 and the top 50% over the last seven days.

Connect

What is the way to join TMR Testing?

You can type client.connect 102.211.186.108:10010 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://TableMountainRust.rusters.io for its website.

Genre tags

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,AF,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp60
Max players Capacity: 60 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly Expect a wipe each month, and Facepunch's force wipe with it.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

AF
Africa In the server browser it sits under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.