Rust Server RankThe weekly server chart
On air 11,721 servers on air 61,329 listening now 3,285 with a crowd 177 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rust-CPT-TEST

Offline 102.135.245.21:29031 checked 21h ago

moddedoxide
This week
7,383down 1.2k
Last week
No. 6,178
Peak
No. 4,169
Days on chart
40
0/ 10
players now
0% full
0
7-day average
peak 2
#7,383
rank
top 33%
8d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep6,896
  2. 1 Oct4,436
  3. 8 Oct15,970
  4. 15 Oct15,854
  5. 22 Oct6,178
  6. now6,434
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123401:0003:0020:0023:0001:0003:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040001:0003:0020:0023:0001:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.3 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 17:47 UTC8d ago 1 – running 1
Fri 16 Oct, 19:56 UTC13d ago 2 held half 4.9 days 0
Sun 4 Oct, 13:12 UTC25d ago 0 – 12.3 days 0
Mon 21 Sep, 08:50 UTC38d ago 0 – 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 149 on average 4/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 125/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average 45/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 10/ 700
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average 45/ 700
  6. 6 RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 207/ 215
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Rust-CPT-TEST when wipe day comes?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

How often does Rust-CPT-TEST wipe?

Rust-CPT-TEST picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 8 days 6 hours.

Tag guide

Where does Rust-CPT-TEST appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Rust-CPT-TEST: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do Rust-CPT-TEST's tags tell you?

Here are the tags Rust-CPT-TEST publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does Rust-CPT-TEST play?

The map on Rust-CPT-TEST is procedural, size 3,000, seed 19845, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does Rust-CPT-TEST have in place?

No gather rate appears in Rust-CPT-TEST's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is Rust-CPT-TEST on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and Rust-CPT-TEST the server. The same protocol is required to join, and Steam takes care of the update.

Is Rust-CPT-TEST online, and how often does it stay up?

You will find Rust-CPT-TEST offline right now, with its last sighting 21 hours ago. Going by the uptime it reports, the last restart was about 8 hours ago. 67 of 168 hours is 40% of the time over the last 7 full days. It came to Rust Server Rank on 20 September 2026 for the first time.

How smoothly does Rust-CPT-TEST run?

Never below 77, it averaged 225 server fps across the last 48 hours. The world carried as many as 54,767 entities, buildings and deployables among them. At its highest, memory use hit 2,260 MB. What you feel as lag is low fps and an entity count on the way up.

Where in the world is Rust-CPT-TEST based?

No region comes from Rust-CPT-TEST. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 102.135.245.21:29031.

Population

How many players does Rust-CPT-TEST usually have?

Right now Rust-CPT-TEST is offline, last seen 21 hours ago. Averaging 0 players over the last week, it hit a high of 2.

What position does Rust-CPT-TEST hold among Rust servers?

A seven-day player-hours count places Rust-CPT-TEST at #7,383 across every ranked server, within the top 33%.

Connect

What is the way to join Rust-CPT-TEST?

Press F1 in Rust to bring up the console, then enter client.connect 102.135.245.21:29031. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.