Artist page · Modded
Dev Test 10x
Offline 102.132.245.88:27915 checked 5d ago
- Last week
- No. 15,179
- Peak
- No. 12,986
- Days on chart
- 24
Rank
- 26 Sep13,043
- 3 Oct16,140
- 23 Oct15,179
- now15,284
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:07 UTC FW28d ago | 1 | – | running | 0 |
| Thu 24 Sep, 18:04 UTC35d ago | 1 | – | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Atlas - EU 10x | No BPs | Kits | Shop 102/ 150
- 2 Atlas - US 10x | No BPs | Kits | Shop 165/ 200
- 3 TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE 92/ 200
- 4 KRAKEN | X10 | EU | KITS | RP | FPS+ 59/ 400
- 5 HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] 14/ 150
- 6 HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] 114/ 150
Quick answers
Reset schedule
What should you expect on Dev Test 10x when wipe day comes?
1 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak.
When does Dev Test 10x wipe?
No rhythm can be read yet from the wipes on record for Dev Test 10x. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 28 days 13 hours.
Tag guide
Which Rust Server Rank filters and lists does Dev Test 10x turn up in?
These Rust Server Rank lists feature Dev Test 10x: 10x Rust servers, ranked live and Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Gather rate: 10x.
What do Dev Test 10x's tags tell you?
Here are the tags Dev Test 10x publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168864 (Build): The build is 168864; ptnone (Networking): 'none' is the network layer here; $rfra (Region code): Filed under region code fra; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does Dev Test 10x play?
Generated by the game, the map on Dev Test 10x is procedural.
What settings and rules does Dev Test 10x have in place?
The name says it: 10x gather on Dev Test 10x. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is Dev Test 10x running?
The setup is Rust network protocol 2635 and build 168864 on Linux, and that is Dev Test 10x. Steam keeps it updated, but your game has to be on the same protocol to join.
Is Dev Test 10x online, and how often does it stay up?
Down at the moment: Dev Test 10x was last seen 5 days 12 hours ago. 42 of 168 hours is 25% of the time over the last 7 full days. On 24 September 2026 it first appeared on Rust Server Rank.
Where in the world is Dev Test 10x based?
There is no region published for Dev Test 10x, and its region code is fra. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 102.132.245.88:27915 is its address.
Population
How many players does Dev Test 10x usually have?
The last time Dev Test 10x was seen was 5 days 12 hours ago; it is offline now. It averaged 0 players over the past seven days.
Where does Dev Test 10x sit in the Rust server rankings?
A seven-day player-hours count places Dev Test 10x at #15,273 across every ranked server, within the top 69%.
Connect
How do you get into Dev Test 10x?
You can type client.connect 102.132.245.88:27915 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.