Artist page · Community
<SERVER_NAME>
Offline 98.97.9.217:28015 checked 8d ago
- Last week
- No. 15,230
- Peak
- No. 15,125
- Days on chart
- 9
Rank
- 20 Oct15,230
- now15,340
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 694/ 725
- 2 Rustoria.co - EU East Long 445/ 500
- 3 Rustoria.co - EU Main 34/ 250
- 4 Rusty Moose |EU Main| 48/ 250
- 5 Rustafied.com - EU Friday 151/ 175
- 6 Rustoria.co - EU East Medium 222/ 250
Quick answers
Wipe days
When does <SERVER_NAME> wipe?
The record of wipes on <SERVER_NAME> is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 26 days 15 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does <SERVER_NAME> turn up in?
These Rust Server Rank lists include <SERVER_NAME>: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on <SERVER_NAME>?
These are the tags <SERVER_NAME> puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
On what map does <SERVER_NAME> play?
The game generates the procedural map that <SERVER_NAME> runs.
What settings and rules does <SERVER_NAME> have in place?
The name of <SERVER_NAME> does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Server details
Which Rust build is <SERVER_NAME> running?
The setup is Rust network protocol 2634 and build 167781 on Linux, and that is <SERVER_NAME>. To join, your game must be on the same protocol; Steam handles that update.
How dependable is <SERVER_NAME>, and is it online?
Last seen 8 days 10 hours ago, <SERVER_NAME> is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 19 October 2026, logged by Rust Server Rank.
Where in the world is <SERVER_NAME> based?
There is no region published for <SERVER_NAME>. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 98.97.9.217:28015 is its address.
Player count
How many players does <SERVER_NAME> usually have?
The last time <SERVER_NAME> was seen was 8 days 10 hours ago; it is offline now.
Where does <SERVER_NAME> place in the rankings?
Over the last seven days, <SERVER_NAME> has clocked the player hours that put it at #15,340, inside the top 69% of all ranked servers.
Connect
What is the way to join <SERVER_NAME>?
In Rust, press F1 and enter client.connect 98.97.9.217:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.