Rust Server RankThe weekly server chart
On air 11,700 servers on air 38,808 listening now 2,943 with a crowd 91 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

<SERVER_NAME>

Offline 98.97.14.195:28015 checked 9d ago

This week
15,310up 131
Last week
No. 15,441
Peak
No. 15,125
Days on chart
9
0/ ?
players now
0
7-day average
peak –
#15,310
rank
top 70%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 19 Oct15,441
  2. now15,310
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average 176/ 250
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 120/ 200
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 18/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average 14/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 20/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average 25/ 200
The request line

Quick answers

from the figures on this page

Wipe times

How often does <SERVER_NAME> wipe?

The record of wipes on <SERVER_NAME> is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 27 days 2 hours.

Lists and filters

Where does <SERVER_NAME> appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature <SERVER_NAME>: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on <SERVER_NAME>?

Here are the tags <SERVER_NAME> publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does <SERVER_NAME> play?

A procedural map is what <SERVER_NAME> runs, generated by the game.

What rules apply on <SERVER_NAME>, and what settings does it use?

The name of <SERVER_NAME> does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is <SERVER_NAME> on?

Rust network protocol 2634 and build 167781 is the version, Linux the system, and <SERVER_NAME> the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is <SERVER_NAME>, and is it online?

Down at the moment: <SERVER_NAME> was last seen 9 days 17 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 18 October 2026, logged by Rust Server Rank.

In which location is <SERVER_NAME> hosted?

No region is published by <SERVER_NAME>. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 98.97.14.195:28015.

Player count

How many players does <SERVER_NAME> usually have?

Offline at the moment, <SERVER_NAME> was last seen 9 days 17 hours ago.

Where does <SERVER_NAME> place in the rankings?

Over the last seven days, <SERVER_NAME> has clocked the player hours that put it at #15,310, inside the top 70% of all ranked servers.

Connect

How do you get into <SERVER_NAME>?

You can type client.connect 98.97.14.195:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players It holds 0 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.