Artist page · Community
<SERVER_NAME>
Offline 98.97.14.112:28015 checked 7d ago
- Last week
- No. 15,349
- Peak
- No. 14,996
- Days on chart
- 8
Rank
- 28 Oct15,349
- now15,940
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rustoria.co - EU East Medium 390/ 425
- 2 Rusty Moose |EU Biweekly| 144/ 200
- 3 Rusty Moose |US Biweekly| 76/ 200
- 4 Rustoria.co - EU Mondays 370/ 400
- 5 Rustafied.com - EU Medium - Large 196/ 275
- 6 Rustafied.com - EU Friday 117/ 150
Quick answers
Reset schedule
On what schedule does <SERVER_NAME> wipe?
No rhythm can be read yet from the wipes on record for <SERVER_NAME>. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 33 days 15 hours.
Tag guide
Which Rust Server Rank filters and lists does <SERVER_NAME> turn up in?
These Rust Server Rank lists include <SERVER_NAME>: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do <SERVER_NAME>'s tags tell you?
Here are the tags <SERVER_NAME> publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on <SERVER_NAME>?
A procedural map is what <SERVER_NAME> runs, generated by the game.
What settings and rules does <SERVER_NAME> have in place?
You will not find a gather rate in <SERVER_NAME>'s name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Server details
Which Rust build is <SERVER_NAME> running?
On Linux, <SERVER_NAME> runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
Is <SERVER_NAME> online, and how often does it stay up?
Down at the moment: <SERVER_NAME> was last seen 7 days 6 hours ago. 0 of 144 hours is 0% of the time over the last 6 full days. The first sighting here was on 28 October 2026, logged by Rust Server Rank.
Where in the world is <SERVER_NAME> based?
There is no region published for <SERVER_NAME>. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 98.97.14.112:28015.
Population
Is <SERVER_NAME> a busy server?
Right now <SERVER_NAME> is offline, last seen 7 days 6 hours ago. The seven-day average for players is 0.
What position does <SERVER_NAME> hold among Rust servers?
The last seven days of player hours rank <SERVER_NAME> at #15,940, inside the top 70% of ranked servers.
Join details
What is the way to join <SERVER_NAME>?
In Rust, press F1 and enter client.connect 98.97.14.112:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.