Artist page · Community
<SERVER_NAME>
Offline 98.97.13.208:28015 checked 6d ago
- Last week
- No. 15,173
- Peak
- No. 15,125
- Days on chart
- 8
Rank
- 21 Oct15,173
- now15,414
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 637/ 675
- 2 Rustoria.co - EU East Long 386/ 425
- 3 Rustoria.co - EU Main 42/ 250
- 4 Rusty Moose |EU Main| 47/ 250
- 5 Rustoria.co - EU East Medium 161/ 200
- 6 Rustafied.com - EU Friday 97/ 125
Quick answers
Wipe days
How often does <SERVER_NAME> wipe?
The record of wipes on <SERVER_NAME> is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 26 days 12 hours.
Lists and filters
Which Rust Server Rank filters and lists does <SERVER_NAME> turn up in?
These Rust Server Rank lists feature <SERVER_NAME>: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on <SERVER_NAME>?
Here are the tags <SERVER_NAME> publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does <SERVER_NAME> play?
Generated by the game, the map on <SERVER_NAME> is procedural.
What rules apply on <SERVER_NAME>, and what settings does it use?
The name of <SERVER_NAME> does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.
About the server
What Rust version is <SERVER_NAME> on?
Rust network protocol 2634 and build 167781 is the version, Linux the system, and <SERVER_NAME> the server. To join, your game must be on the same protocol; Steam handles that update.
How dependable is <SERVER_NAME>, and is it online?
Down at the moment: <SERVER_NAME> was last seen 6 days 2 hours ago. Across the last 6 full days it stayed up for 9 of 144 hours, 6% of the time. The first sighting here was on 21 October 2026, logged by Rust Server Rank.
Where in the world is <SERVER_NAME> based?
No region is published by <SERVER_NAME>. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 98.97.13.208:28015 is its address.
Population
How many players does <SERVER_NAME> usually have?
Right now <SERVER_NAME> is offline, last seen 6 days 2 hours ago. It averaged 0 players over the past seven days.
Where does <SERVER_NAME> place in the rankings?
The last seven days of player hours rank <SERVER_NAME> at #15,411, inside the top 69% of ranked servers.
How to join
How do you get into <SERVER_NAME>?
Press F1 in Rust to bring up the console, then enter client.connect 98.97.13.208:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.