Rust Server RankThe weekly server chart
On air 11,688 servers on air 63,966 listening now 3,456 with a crowd 121 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

<SERVER_NAME>

Offline 98.97.13.208:28015 checked 6d ago

This week
15,411down 238
Last week
No. 15,173
Peak
No. 15,125
Days on chart
8
0/ ?
players now
0
7-day average
peak –
#15,411
rank
top 69%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 21 Oct15,173
  2. now15,414
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average 637/ 675
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 386/ 425
  3. 3 Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average 42/ 250
  4. 4 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average 47/ 250
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average 161/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 97/ 125
The request line

Quick answers

from the figures on this page

Wipe days

How often does <SERVER_NAME> wipe?

The record of wipes on <SERVER_NAME> is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 26 days 12 hours.

Lists and filters

Which Rust Server Rank filters and lists does <SERVER_NAME> turn up in?

These Rust Server Rank lists feature <SERVER_NAME>: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on <SERVER_NAME>?

Here are the tags <SERVER_NAME> publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does <SERVER_NAME> play?

Generated by the game, the map on <SERVER_NAME> is procedural.

What rules apply on <SERVER_NAME>, and what settings does it use?

The name of <SERVER_NAME> does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is <SERVER_NAME> on?

Rust network protocol 2634 and build 167781 is the version, Linux the system, and <SERVER_NAME> the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is <SERVER_NAME>, and is it online?

Down at the moment: <SERVER_NAME> was last seen 6 days 2 hours ago. Across the last 6 full days it stayed up for 9 of 144 hours, 6% of the time. The first sighting here was on 21 October 2026, logged by Rust Server Rank.

Where in the world is <SERVER_NAME> based?

No region is published by <SERVER_NAME>. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 98.97.13.208:28015 is its address.

Population

How many players does <SERVER_NAME> usually have?

Right now <SERVER_NAME> is offline, last seen 6 days 2 hours ago. It averaged 0 players over the past seven days.

Where does <SERVER_NAME> place in the rankings?

The last seven days of player hours rank <SERVER_NAME> at #15,411, inside the top 69% of ranked servers.

How to join

How do you get into <SERVER_NAME>?

Press F1 in Rust to bring up the console, then enter client.connect 98.97.13.208:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players Capacity: 0 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol To join, run the same version: protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.