Artist page · Community
<SERVER_NAME>
Offline 98.97.10.157:28015 checked 3d ago
- Last week
- –
- Peak
- No. 14,996
- Days on chart
- 6
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rustoria.co - EU East Medium 390/ 425
- 2 Rusty Moose |EU Biweekly| 144/ 200
- 3 Rusty Moose |US Biweekly| 76/ 200
- 4 Rustoria.co - EU Mondays 370/ 400
- 5 Rustafied.com - EU Medium - Large 196/ 275
- 6 Rustafied.com - EU Friday 117/ 150
Quick answers
Wipe times
On what schedule does <SERVER_NAME> wipe?
No rhythm can be read yet from the wipes on record for <SERVER_NAME>. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 33 days 15 hours is how long the current world has been up.
Tags
Where does <SERVER_NAME> appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature <SERVER_NAME>: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What do <SERVER_NAME>'s tags tell you?
These are the tags <SERVER_NAME> puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on <SERVER_NAME>?
A procedural map is what <SERVER_NAME> runs, generated by the game.
What rules apply on <SERVER_NAME>, and what settings does it use?
No gather rate appears in <SERVER_NAME>'s name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is <SERVER_NAME> running?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and <SERVER_NAME> the server. To join, your game must be on the same protocol; Steam handles that update.
Is <SERVER_NAME> online, and how often does it stay up?
Last seen 3 days 9 hours ago, <SERVER_NAME> is offline as you read this. Across the last 4 full days it stayed up for 31 of 96 hours, 32% of the time. On 30 October 2026 it first appeared on Rust Server Rank.
In which location is <SERVER_NAME> hosted?
There is no region published for <SERVER_NAME>. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 98.97.10.157:28015 is its address.
Player count
What kind of population does <SERVER_NAME> carry?
The last time <SERVER_NAME> was seen was 3 days 9 hours ago; it is offline now. The seven-day average for players is 0.
Where does <SERVER_NAME> place in the rankings?
A seven-day player-hours count places <SERVER_NAME> at #15,960 across every ranked server, within the top 70%.
Join details
How do you get into <SERVER_NAME>?
You can type client.connect 98.97.10.157:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.