Artist page · Community
Test
Offline 95.98.79.89:28015 checked 13d ago
- Last week
- No. 15,922
- Peak
- No. 15,230
- Days on chart
- 8
Rank
- 14 Oct15,922
- now15,247
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 535/ 625
- 2 Rustoria.co - EU Main 32/ 250
- 3 Rusty Moose |EU Main| 56/ 250
- 4 Rustoria.co - EU East Long 281/ 325
- 5 Rustoria.co - EU East Medium 110/ 200
- 6 Rustafied.com - EU Friday 125/ 150
Quick answers
Reset schedule
When does Test wipe?
Too few wipes are logged for Test to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 13 days 8 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does Test turn up in?
These Rust Server Rank lists include Test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.
How should you read the tags on Test?
The game's server browser picks up the tags Test publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does Test play?
A procedural map is what Test runs, generated by the game.
What settings and rules does Test have in place?
You will not find a gather rate in Test's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Server details
What Rust version is Test on?
The setup is Rust network protocol 2634 and build 167781 on Windows, and that is Test. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Test, and is it online?
Down at the moment: Test was last seen 13 days 8 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 14 October 2026 for the first time.
Where does Test sit?
No region comes from Test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 95.98.79.89:28015.
Numbers
How many players does Test usually have?
Offline at the moment, Test was last seen 13 days 8 hours ago.
Where does Test place in the rankings?
The last seven days of player hours rank Test at #15,247, inside the top 70% of ranked servers.
Join details
What is the way to join Test?
You can type client.connect 95.98.79.89:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.