Artist page · Community
TEST
Offline 95.170.182.48:28015 checked 40d ago
- Last week
- –
- Peak
- No. 12,377
- Days on chart
- 5
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 432/ 250
- 2 Rustoria.co - EU East Long 302/ 325
- 3 Rustoria.co - EU Main 37/ 250
- 4 Rusty Moose |EU Main| 28/ 250
- 5 Rustoria.co - EU East Medium 159/ 200
- 6 Rustafied.com - EU Friday 67/ 100
Quick answers
Reset schedule
On what schedule does TEST wipe?
The record of wipes on TEST is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 40 days 16 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does TEST turn up in?
These Rust Server Rank lists feature TEST: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on TEST?
These are the tags TEST puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs164530 (Build): The build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on TEST?
The game generates the procedural map that TEST runs.
What settings and rules does TEST have in place?
The name of TEST does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.
Server details
Which Rust build is TEST running?
Rust network protocol 2633 and build 164530 is the version, Windows the system, and TEST the server. The same protocol is required to join, and Steam takes care of the update.
How reliable is TEST, and is it online now?
Last seen 40 days 16 hours ago, TEST is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. On 17 September 2026 it first appeared on Rust Server Rank.
Where in the world is TEST based?
No region is published by TEST. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 95.170.182.48:28015 is its address.
Player count
Is TEST a busy server?
Offline at the moment, TEST was last seen 40 days 16 hours ago.
Where does TEST place in the rankings?
A seven-day player-hours count places TEST at #13,285 across every ranked server, within the top –.
How to join
What is the way to join TEST?
Press F1 in Rust to bring up the console, then enter client.connect 95.170.182.48:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.