Rust Server RankThe weekly server chart
On air 11,645 servers on air 42,938 listening now 3,029 with a crowd 91 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Tin & Blood

Offline 94.64.104.177:35005 checked 34d ago

This week
15,641up 196
Last week
No. 15,837
Peak
No. 15,472
Days on chart
8
0/ 100
players now
0% full
0
7-day average
peak –
#15,641
rank
top 71%
47d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. now15,641
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average 286/ 300
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 236/ 250
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 21/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average 24/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 31/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average 112/ 200
The request line

Quick answers

from the figures on this page

Reset schedule

How often does Tin & Blood wipe?

No rhythm can be read yet from the wipes on record for Tin & Blood. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 47 days 11 hours is how long the current world has been up.

Lists and filters

Where does Tin & Blood appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Tin & Blood: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

What is meant by the tags on Tin & Blood?

The game's server browser picks up the tags Tin & Blood publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on Tin & Blood?

Generated by the game, the map on Tin & Blood is procedural.

What settings and rules does Tin & Blood have in place?

You will not find a gather rate in Tin & Blood's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

Server info

What Rust version is Tin & Blood on?

Rust network protocol 2633 and build 165217 is the version, Linux the system, and Tin & Blood the server. The same protocol is required to join, and Steam takes care of the update.

How dependable is Tin & Blood, and is it online?

You will find Tin & Blood offline right now, with its last sighting 34 days 21 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 24 September 2026 it first appeared on Rust Server Rank.

Where does Tin & Blood sit?

There is no region published for Tin & Blood. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 94.64.104.177:35005 is its address.

Numbers

How many players does Tin & Blood usually have?

Right now Tin & Blood is offline, last seen 34 days 21 hours ago.

Where does Tin & Blood sit in the Rust server rankings?

The last seven days of player hours rank Tin & Blood at #15,641, inside the top 71% of ranked servers.

How to join

What is the way to join Tin & Blood?

You can type client.connect 94.64.104.177:35005 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.