Artist page · Community
ServerName
Offline 94.247.63.195:28015 checked 42d ago
- Last week
- –
- Peak
- No. 13,813
- Days on chart
- 5
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 231/ 275
- 2 Rustoria.co - EU East Long 315/ 350
- 3 Rusty Moose |EU Main| 765/ 1000
- 4 Rustafied.com - EU Friday 46/ 100
- 5 Rustoria.co - EU Main 893/ 950
- 6 Rustoria.co - EU East Medium 739/ 800
Quick answers
Wipe days
How often does ServerName wipe?
Too few wipes are logged for ServerName to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 42 days 15 hours is how long the current world has been up.
Tag guide
Where does ServerName appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature ServerName: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on ServerName?
The game's server browser picks up the tags ServerName publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs163794 (Build): The build is 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on ServerName?
Generated by the game, the map on ServerName is procedural.
What settings and rules does ServerName have in place?
No gather rate appears in ServerName's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is ServerName running?
Rust network protocol 2633 and build 163794 is the version, Windows the system, and ServerName the server. To join, your game must be on the same protocol; Steam handles that update.
How dependable is ServerName, and is it online?
You will find ServerName offline right now, with its last sighting 42 days 15 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 17 September 2026 for the first time.
In which location is ServerName hosted?
No region comes from ServerName. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 94.247.63.195:28015 is its address.
Numbers
How many players does ServerName usually have?
The last time ServerName was seen was 42 days 15 hours ago; it is offline now.
Where does ServerName place in the rankings?
Over the last seven days, ServerName has clocked the player hours that put it at #13,977, inside the top – of all ranked servers.
Join details
What is the way to join ServerName?
You can type client.connect 94.247.63.195:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.