Artist page · Community
ServerName
Offline 94.243.36.170:28015 checked 42d ago
- Last week
- –
- Peak
- No. 15,126
- Days on chart
- 4
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 468/ 575
- 2 Rustoria.co - EU East Long 280/ 400
- 3 Rusty Moose |EU Main| 40/ 250
- 4 Rustoria.co - EU Main 34/ 250
- 5 Rustafied.com - EU Friday 84/ 150
- 6 Rustoria.co - EU East Medium 104/ 200
Quick answers
Reset schedule
On what schedule does ServerName wipe?
The record of wipes on ServerName is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 42 days 11 hours is how long the current world has been up.
Lists and filters
Where does ServerName appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature ServerName: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What is meant by the tags on ServerName?
Here are the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): The build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does ServerName play?
The game generates the procedural map that ServerName runs.
What rules apply on ServerName, and what settings does it use?
You will not find a gather rate in ServerName's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community: a community server. The VAC anti-cheat from Valve is off.
Server info
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2633 and build 163794. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is ServerName, and is it online?
Last seen 42 days 10 hours ago, ServerName is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 16 September 2026 for the first time.
Where in the world is ServerName based?
No region comes from ServerName. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 94.243.36.170:28015 is its address.
Numbers
How many players does ServerName usually have?
Right now ServerName is offline, last seen 42 days 10 hours ago.
Where does ServerName sit in the Rust server rankings?
A seven-day player-hours count places ServerName at #15,261 across every ranked server, within the top –.
Join details
What is the way to join ServerName?
You can type client.connect 94.243.36.170:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.