Artist page · Community
Test
Offline 94.243.10.136:28015 checked 32d ago
- Last week
- No. 11,490
- Peak
- No. 11,458
- Days on chart
- 8
Rank
- 27 Sep11,490
- now15,852
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 307/ 325
- 2 Rustoria.co - EU East Long 385/ 425
- 3 Rusty Moose |EU Main| 926/ 1000
- 4 Rustafied.com - EU Friday 45/ 100
- 5 Rustoria.co - EU Main 979/ 1000
- 6 Rustoria.co - EU East Medium 780/ 800
Quick answers
Reset schedule
How often does Test wipe?
Too few wipes are logged for Test to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 32 days 18 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does Test turn up in?
These Rust Server Rank lists feature Test: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do Test's tags tell you?
These are the tags Test puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It holds 2 players; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs165217 (Build): The build is 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on Test?
The game generates the procedural map that Test runs.
What rules apply on Test, and what settings does it use?
No gather rate appears in Test's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is Test running?
The setup is Rust network protocol 2633 and build 165217 on Windows, and that is Test. To join, your game must be on the same protocol; Steam handles that update.
How dependable is Test, and is it online?
Down at the moment: Test was last seen 32 days 16 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 27 September 2026, logged by Rust Server Rank.
Where does Test sit?
No region comes from Test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 94.243.10.136:28015 is its address.
Player count
How many players does Test usually have?
Right now Test is offline, last seen 32 days 16 hours ago.
Where does Test place in the rankings?
Over the last seven days, Test has clocked the player hours that put it at #15,852, inside the top 67% of all ranked servers.
How to join
What is the way to join Test?
Press F1 in Rust to bring up the console, then enter client.connect 94.243.10.136:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.