Artist page · Community
Rust Devblog Server
Offline 94.229.24.50:28015 checked 12d ago
- Last week
- No. 15,195
- Peak
- No. 14,459
- Days on chart
- 8
Rank
- 17 Oct15,195
- now14,536
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 437/ 500
- 2 Rustoria.co - EU East Long 460/ 475
- 3 Rusty Moose |EU Main| 981/ 1000
- 4 Rustafied.com - EU Friday 60/ 100
- 5 Rustoria.co - EU Main 989/ 1000
- 6 Rustoria.co - US Main 28/ 250
Quick answers
Reset schedule
When does Rust Devblog Server wipe?
The record of wipes on Rust Devblog Server is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 31 days 15 hours.
Tags
Where does Rust Devblog Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Rust Devblog Server: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
How should you read the tags on Rust Devblog Server?
The game's server browser picks up the tags Rust Devblog Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; v2362 (Protocol): Protocol 2362 is required, so your game must be on that version; ptrak (Networking): The network layer is RakNet, the standard one; ha77b8956 (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it; stok (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does Rust Devblog Server play?
A procedural map is what Rust Devblog Server runs, generated by the game.
What settings and rules does Rust Devblog Server have in place?
You will not find a gather rate in Rust Devblog Server's name. The group limit is not published. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched off.
About the server
Which Rust build is Rust Devblog Server running?
On Windows, Rust Devblog Server runs Rust network protocol 2362. To join, your game must be on the same protocol; Steam handles that update.
Is Rust Devblog Server online, and how often does it stay up?
Down at the moment: Rust Devblog Server was last seen 12 days 5 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 17 October 2026 for the first time.
Where does Rust Devblog Server sit?
There is no region published for Rust Devblog Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 94.229.24.50:28015.
Numbers
Is Rust Devblog Server a busy server?
Offline at the moment, Rust Devblog Server was last seen 12 days 5 hours ago.
Where does Rust Devblog Server place in the rankings?
The last seven days of player hours rank Rust Devblog Server at #14,536, inside the top 67% of ranked servers.
How to join
What is the way to join Rust Devblog Server?
Press F1 in Rust to bring up the console, then enter client.connect 94.229.24.50:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.