Rust Server RankThe weekly server chart
On air 11,823 servers on air 87,533 listening now 3,986 with a crowd 167 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Rust Devblog Server

Offline 94.229.17.136:28015 checked 20d ago

This week
15,901up 808
Last week
No. 16,709
Peak
No. 15,901
Days on chart
8
0/ 10
players now
0% full
0
7-day average
peak –
#15,901
rank
top 72%
30d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 7 Oct16,709
  2. now15,901
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average 630/ 725
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 517/ 525
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average 60/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average 41/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average 152/ 225
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average 249/ 250
The request line

Quick answers

from the figures on this page

Reset schedule

When does Rust Devblog Server wipe?

No rhythm can be read yet from the wipes on record for Rust Devblog Server. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 30 days 16 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does Rust Devblog Server turn up in?

These Rust Server Rank lists feature Rust Devblog Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all.

How should you read the tags on Rust Devblog Server?

Here are the tags Rust Devblog Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; v2362 (Protocol): Protocol 2362 is required, so your game must be on that version; ptrak (Networking): The network layer is RakNet, the standard one; hil2cpp (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it; stok (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on Rust Devblog Server?

A procedural map is what Rust Devblog Server runs, generated by the game.

What settings and rules does Rust Devblog Server have in place?

The name of Rust Devblog Server does not state a gather rate. The group limit is not published. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. The VAC anti-cheat from Valve is off.

Server info

What Rust version is Rust Devblog Server on?

The setup is Rust network protocol 2362 on Windows, and that is Rust Devblog Server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Rust Devblog Server, and is it online now?

Last seen 20 days 19 hours ago, Rust Devblog Server is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 7 October 2026 for the first time.

Where in the world is Rust Devblog Server based?

No region is published by Rust Devblog Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 94.229.17.136:28015 is its address.

Population

How many players does Rust Devblog Server usually have?

Right now Rust Devblog Server is offline, last seen 20 days 19 hours ago.

What position does Rust Devblog Server hold among Rust servers?

The last seven days of player hours rank Rust Devblog Server at #15,901, inside the top 72% of ranked servers.

Join details

What is the way to join Rust Devblog Server?

You can type client.connect 94.229.17.136:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 players.
v2362
Protocol Protocol 2362 is required, so your game must be on that version.
ptrak
Networking The network layer is RakNet, the standard one.

Other

hil2cpp
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.
stok
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.