Artist page · PvE
Devblog 301 LAN
Offline 94.139.255.199:28015 checked 33d ago
- Last week
- No. 15,784
- Peak
- No. 15,472
- Days on chart
- 9
Rank
- 25 Sep15,784
- now16,363
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ABYSS | PvE | US | Vanilla | Noob Friendly 48/ 200
- 2 [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 5/ 200
- 3 [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 29/ 200
- 4 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 18/ 200
- 5 [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly 17/ 150
- 6 [EU/GER] Rust Norddeutschland PVE 0/ 100
Quick answers
Wipe days
How often does Devblog 301 LAN wipe?
Too few wipes are logged for Devblog 301 LAN to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 35 days 18 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does Devblog 301 LAN turn up in?
These Rust Server Rank lists include Devblog 301 LAN: Rust community servers, charted and Rust PvE servers, ranked. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What is meant by the tags on Devblog 301 LAN?
The game's server browser picks up the tags Devblog 301 LAN publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): This is the game default: 8 to a team; v2602 (Protocol): To join, run the same version: protocol 2602; cs132924 (Build): Running game build 132924; ptrak (Networking): The network layer is RakNet, the standard one; $reu1 (Region code): eu1 is the region code; ^p (PvE): Players leave each other alone; the world is what threatens you. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
On what map does Devblog 301 LAN play?
A procedural map is what Devblog 301 LAN runs, generated by the game.
What settings and rules does Devblog 301 LAN have in place?
You will not find a gather rate in Devblog 301 LAN's name. 8 players is the group limit, the default in the game. pve is the game mode, other players cannot fight you. The server browser lists it under Community: a community server. The VAC anti-cheat from Valve is off.
About the server
What Rust version is Devblog 301 LAN on?
The setup is Rust network protocol 2602 and build 132924 on Windows, and that is Devblog 301 LAN. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Devblog 301 LAN, and is it online?
Down at the moment: Devblog 301 LAN was last seen 33 days 13 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 24 September 2026 for the first time.
Where does Devblog 301 LAN sit?
There is no region published for Devblog 301 LAN, and its region code is eu1. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 94.139.255.199:28015.
Numbers
What kind of population does Devblog 301 LAN carry?
The last time Devblog 301 LAN was seen was 33 days 13 hours ago; it is offline now.
What position does Devblog 301 LAN hold among Rust servers?
Over the last seven days, Devblog 301 LAN has clocked the player hours that put it at #16,363, inside the top 71% of all ranked servers.
Connect
How do you get into Devblog 301 LAN?
In Rust, press F1 and enter client.connect 94.139.255.199:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.