Artist page · Community
VibeCoded Server!
Offline 92.222.138.193:22320 checked 45d ago
- Last week
- –
- Peak
- No. 15,060
- Days on chart
- 2
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 186/ 250
- 2 Rustoria.co - EU East Long 239/ 300
- 3 Rusty Moose |EU Main| 671/ 800
- 4 Rustafied.com - EU Friday 37/ 100
- 5 Rustoria.co - EU Main 743/ 900
- 6 Rustoria.co - EU East Medium 604/ 725
Quick answers
Wipe days
On what schedule does VibeCoded Server! wipe?
The record of wipes on VibeCoded Server! is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 50 days 23 hours.
Lists and filters
Where does VibeCoded Server! appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include VibeCoded Server!: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on VibeCoded Server!?
The game's server browser picks up the tags VibeCoded Server! publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs164105 (Build): The build is 164105; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on VibeCoded Server!?
Generated by the game, the map on VibeCoded Server! is procedural.
What settings and rules does VibeCoded Server! have in place?
The name of VibeCoded Server! does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched off.
Server info
What Rust version is VibeCoded Server! on?
The setup is Rust network protocol 2633 and build 164105 on Linux, and that is VibeCoded Server!. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is VibeCoded Server!, and is it online now?
Last seen 45 days 16 hours ago, VibeCoded Server! is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 13 September 2026 it first appeared on Rust Server Rank.
Where in the world is VibeCoded Server! based?
No region is published by VibeCoded Server!. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 92.222.138.193:22320 is its address.
Numbers
Is VibeCoded Server! a busy server?
The last time VibeCoded Server! was seen was 45 days 16 hours ago; it is offline now.
Where does VibeCoded Server! place in the rankings?
Over the last seven days, VibeCoded Server! has clocked the player hours that put it at #15,098, inside the top – of all ranked servers.
Join details
What is the way to join VibeCoded Server!?
You can type client.connect 92.222.138.193:22320 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.