Rust Server RankThe weekly server chart
On air 11,909 servers on air 102,314 listening now 3,972 with a crowd 409 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Development Server

Offline 92.137.216.104:28015 checked 21d ago

This week
14,877up 757
Last week
No. 15,634
Peak
No. 14,877
Days on chart
8
1/ 50
players now
2% full
0
7-day average
peak –
#14,877
rank
top 67%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 7 Oct15,634
  2. now14,877
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 458/ 500
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 979/ 1000
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 52/ 100
  5. 5 Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 983/ 1000
  6. 6 Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 37/ 250
The request line

Quick answers

from the figures on this page

Reset schedule

When does Development Server wipe?

The record of wipes on Development Server is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 21 days 19 hours.

Lists and filters

Where does Development Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Development Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do Development Server's tags tell you?

Here are the tags Development Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167058 (Build): Running game build 167058; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on Development Server?

A procedural map is what Development Server runs, generated by the game.

What rules apply on Development Server, and what settings does it use?

The name of Development Server does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is Development Server running?

On Windows, Development Server runs Rust network protocol 2634 and build 167058. The same protocol is required to join, and Steam takes care of the update.

How dependable is Development Server, and is it online?

Last seen 21 days 19 hours ago, Development Server is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 7 October 2026 for the first time.

Where in the world is Development Server based?

There is no region published for Development Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 92.137.216.104:28015 is its address.

Numbers

How many players does Development Server usually have?

The last time Development Server was seen was 21 days 19 hours ago; it is offline now.

What position does Development Server hold among Rust servers?

Over the last seven days, Development Server has clocked the player hours that put it at #14,877, inside the top 67% of all ranked servers.

Join details

What is the way to join Development Server?

Press F1 in Rust to bring up the console, then enter client.connect 92.137.216.104:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167058
Build Running game build 167058.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.